Houdini Main Changelogs

19.5.590

Added the 3rd-party mercantile Python package to Houdini. The Labs MapBox node requires the mercantile package.

火. 4月 18, 2023
20.0.317

Fixed an issue with hserver and sesinetd on windows where some valid ip addresses were being skipped causing Host header errors.

火. 4月 18, 2023
19.5.590

Fixed an issue with hserver and sesinetd on windows where some valid ip addresses were being skipped causing Host header errors.

火. 4月 18, 2023
20.0.317

Added an option in the rig tree pane to view packed folder content from the Pack Extend SOP. Added a button on the Pack Extend and Pack Extract SOPs to select from this rig tree mode.

火. 4月 18, 2023
20.0.316

Replaced the default generated copy constructor and assignment operator on GA_PrimitiveTypeMask with ones that work correctly.

月. 4月 17, 2023
19.5.589

Fixed an HQueue bug where Mantra render jobs were not reporting frame progress causing the jobs to stay at 0% progress until the jobs completed.

月. 4月 17, 2023
20.0.316

Fixed an HQueue bug where Mantra render jobs were not reporting frame progress causing the jobs to stay at 0% progress until the jobs completed.

月. 4月 17, 2023
19.5.589

Fixed a bug with the loop selector in the UV viewport taking longer than expected to set up the UV mesh.

月. 4月 17, 2023
20.0.316

Fixed a bug with the loop selector in the UV viewport taking longer than expected to set up the UV mesh.

月. 4月 17, 2023
20.0.314

Fixed issue with using non-ASCII keys from international keyboards for volatile hotkeys in the network editor.

土. 4月 15, 2023
19.0.953
  • Inputs now have a "rebuild" button next to the input type combobox, that allows youto force update/resend the input's objects.
  • The default object path parameters on OBJ HDA (lookatpath, lookupobjpath..) arentincorrectly considered as inputs.
  • Fixed incorrect drawing of tabs parameters in UE5.
  • Fixed unnecessary error logs with input and parameter detail, physical materials.
  • Fixed unnecessary invalid session error logs when fetching license type beforestarting the session.
金. 4月 14, 2023
20.0.313
  • Inputs now have a "rebuild" button next to the input type combobox, that allows youto force update/resend the input's objects.
  • The default object path parameters on OBJ HDA (lookatpath, lookupobjpath..) arentincorrectly considered as inputs.
  • Fixed crash when using the new input system with UE5.2.
  • Fixed incorrect drawing of tabs parameters in UE5.
  • Fixed unnecessary error logs with input and parameter detail, physical materials.
  • Fixed unnecessary invalid session error logs when fetching license type beforestarting the session.
金. 4月 14, 2023
19.5.586
  • Inputs now have a "rebuild" button next to the input type combobox, that allows youto force update/resend the input's objects.
  • The default object path parameters on OBJ HDA (lookatpath, lookupobjpath..) arentincorrectly considered as inputs.
  • Fixed crash when using the new input system with UE5.2.
  • Fixed incorrect drawing of tabs parameters in UE5.
  • Fixed unnecessary error logs with input and parameter detail, physical materials.
  • Fixed unnecessary invalid session error logs when fetching license type beforestarting the session.
金. 4月 14, 2023
19.5.585

XPU: a minor improvement to time-to-first-pixel on newly loaded scenes

金. 4月 14, 2023
20.0.313

Added an option to all scheduler nodes that enables automatic deletion of the temp file directory when the cook completes or when the Houdini session exits.

金. 4月 14, 2023
20.0.313

Added the 3rd-party mercantile Python package to Houdini. The Labs MapBox node requires the mercantile package.

金. 4月 14, 2023
19.5.586

Fixed a bug where any python state or handle handler functions expected to return a boolean value that did not actually have a return statement would randomly behave as either returning True or returning False.

Added warnings to the Viewer State Browser and Viewer Handle Browser debug logs if the onKeyTransitEvent() and onKeyEvent() handlers return None and fixed types in the existing debug messages.

金. 4月 14, 2023
20.0.313

Fixed a bug where any python state or handle handler functions expected to return a boolean value that did not actually have a return statement would randomly behave as either returning True or returning False.

Added warnings to the Viewer State Browser and Viewer Handle Browser debug logs if the onKeyTransitEvent() and onKeyEvent() handlers return None and fixed types in the existing debug messages.

金. 4月 14, 2023
20.0.312

New Karma and UsdMaterialX Subnets will inherit from a class prim. This sets materials up for larger-scale overrides.

木. 4月 13, 2023
20.0.312

Karma Material Subnet now includes a Karma Material Properties VOP.

木. 4月 13, 2023
20.0.312

Fixed macOS-only checks in Houdini that failed to detect the Apple GPU on M1 and M2 machines. This resulted in a viewport performance hit for some use cases.

木. 4月 13, 2023
19.5.585

Bumped the HDK ABI version due to changes in HOM that affect ABI compatibility.

木. 4月 13, 2023
19.5.585

Added hou.GeometrySpreadsheet.setViewOnlySelected() to control the geometry spreadsheet's "Only Show Selected" option.

木. 4月 13, 2023
20.0.312

Added hou.GeometrySpreadsheet.setViewOnlySelected() to control the geometry spreadsheet's "Only Show Selected" option.

木. 4月 13, 2023
19.5.585

Fixed a bug where houdini native volume filled with a constant value would be a voxel larger in each dimension than it should be.

木. 4月 13, 2023