Houdini 21 Sneak Peek

Posted 8月 04, 2025
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こちらは Houdini 21 に搭載予定の新機能の一部です。バンクーバ開催の SIGGRAPH 2025 でさらに詳しい情報を公開する予定ですので、8 月 11 日の週に始まる基調講演や HIVE 講演にもご注目ください :)


コメント

  • coccarolla 6ヶ月 前  | 

    Button

  • animatrix_ 6ヶ月 前  | 

    Incredible release by SESI ❤️

    Full list of features (based on what was legible in the video) here: https://www.sidefx.com/forum/topic/101604

  • jemabaris 6ヶ月 前  | 

    This looks A―MA—ZING!
    @animatrix_ Maybe a stupid question but who or what is SESI? :D

  • animatrix_ 6ヶ月 前  | 

    SESI is simply an abbreviation for Side Effects Software Inc. :)

  • SerQ 6ヶ月 前  | 

    It's sad that there are no global karma improvements

    • coccarolla 6ヶ月 前  | 

      Yes, I also mentioned that. I hope there's more love for Karma than what is visible in this Sneak Peek .

    • lavrenowlad 6ヶ月 前  | 

      there is in the notes, like mixing 16 up to shaders in the xpu

      • coccarolla 6ヶ月 前  | 

        Yes, but really... that's not enough.

    • ifree 6ヶ月 前  | 

      I also have been waiting enhanced Karma or Karma 2.0 for over 2 years.
      I wish there may be some improved features in the renderer not mentioned in the video.

  • LukeP 6ヶ月 前  | 

    Looks amazing and another feature packed release!
    Will there be formal presentation / walk through as every release - before Siggraph?

  • nazimba 6ヶ月 前  | 

    Una completa locura! Esta gente en SESI suele dormir?

  • Pawel_Grzelak 6ヶ月 前  | 

    so much impressive staff omg

  • newPeak 6ヶ月 前  | 

    Amazing!

  • SteveKabuye 6ヶ月 前  | 

    For those of us unable to show up in person, it would be great to bring back the live keynote stream on YouTube. Would you please consider that?

  • LukeP 6ヶ月 前  | 

    When is the keynote?

  • Carlos_Rivadulla 6ヶ月 前  | 

    Please, I don’t mind if the HIVE presentations are recorded and posted later. But please share the keynote from August 11 with us — we’re eager to see a more in-depth talk. The sneak peek was too short this time!

  • ResilientPictureCompany 5ヶ月, 4週間 前  | 

    Outstanding

  • Gravigenesis 5ヶ月, 4週間 前  | 

    Сделайте к ригу Apex нитевую связку всего корпуса тела с как full body ik,но настраевуемую типо идет контроллер 15 точек а потом из-за того что все тело в нитях и они идут через тело то включаеться нитевое напряжение и таким образом получаеться новый full body ik но только настраевыемый типо накладываешь curve по полигонам персонажа и взависимости от настроек активации оно натягивает контроллеры,но очень важно сделать ограничение в суставах чтобы движения были реальными,а про нити это как у человека паука

  • ShkYo30 5ヶ月, 2週間 前  | 

    Wow! Another amazing new version, as always!

  • Spenceenderson 1ヶ月, 2週間 前  | 

    Wow, this sneak peek looks amazing! I'm especially intrigued by the new features coming to Houdini 21. This might actually give me the tools to finally realize my dream of creating a realistic animation featuring, believe it or not, dreadhead parkour! Seriously though, those physics simulations seem greatly improved. Can't wait to see the full presentation at SIGGRAPH 2025. I'll definitely be tuning in for the keynote. Thanks for the update! https://dreadheadparkour.online/

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