No AE export? [solved]

   8466   14   2
User Avatar
Member
59 posts
Joined: 5月 2015
Offline
Considered how many motion graphics solutions can be achieved with Houdini, I'm kind of surprised to not seeing a solid exporter yet.
I think I've found a python script on odforce once, but it is not working on Houdini 15.

I hope SideFx will come up with a good bridge soon, it seems to me that there are motion graphics designers (many of them coming from C4D) which would definitely take advantage of the connection.
Edited by - 2015年12月8日 13:56:10
Andrew
Houdini Apprentice
User Avatar
Member
2534 posts
Joined: 6月 2008
Offline
Yeah, it kind of goes both ways too. Why doesn't Adobe have an After Effects FBX exporter for their camera?

You can round trip it through Cinema4D right?

Export FBX from Houdini, import FBX into C4D, export AEC from Cinema.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
User Avatar
Member
258 posts
Joined:
Offline
In fact, After Effects comes with Cinema Lite for free.
User Avatar
Member
59 posts
Joined: 5月 2015
Offline
Enivob
Yeah, it kind of goes both ways too. Why doesn't Adobe have an After Effects FBX exporter for their camera?

Most likely because people need 3d data to comp renders in AE, but it is hardly the other way around.

You can round trip it through Cinema4D right?

Export FBX from Houdini, import FBX into C4D, export AEC from Cinema.

Yes, I can also export to 3ds Max and then state sets to AE.
I guess my point is, if I would try to push Houdini as a 3d app for a pipeline and then I have to keep C4D or 3ds Max as an “AE plugin exporter” that wouldn't sound like an ideal solution.
Andrew
Houdini Apprentice
User Avatar
Member
59 posts
Joined: 5月 2015
Offline
sl0throp
In fact, After Effects comes with Cinema Lite for free.

Only last CC does, we are still on CS6 here - and we'll stick to it as long as possible!
Andrew
Houdini Apprentice
User Avatar
スタッフ
3455 posts
Joined: 7月 2005
Offline
can you point to the script you found on od?
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
59 posts
Joined: 5月 2015
Offline
arctor
can you point to the script you found on od?

Thanks for jumping in Michael

here's the script:
http://forums.odforce.net/topic/11273-houdini-camera-to-aftereffects/ [forums.odforce.net]

The original is still pointing at the SideFx script:
http://www.sidefx.com/exchange/info.php?fileid=498&versionid=498 [sidefx.com]

then someone posted an update, neither one of them works though.

I also tried the FBX for AE and no luck, my AE crashes.
Andrew
Houdini Apprentice
User Avatar
スタッフ
3455 posts
Joined: 7月 2005
Offline
I'll try to have a look….

in the mean time - I believe AE supports FBX…
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
136 posts
Joined: 7月 2005
Offline
Hmmm still works, here fixed version for H15
(it uses new type name for lights…objType == ‘hlight::2.0’)
Extract content of an archive into $HOME folder
“Houdini to AE” script should apear in File menue
Run the script….SELECT objects,cameras,lights then press enter
…..run jsx script in AE

Attachments:
h2ae.zip (2.4 KB)

User Avatar
スタッフ
3455 posts
Joined: 7月 2005
Offline
yay!
I don't have to do anything

thanks Andrew…
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
59 posts
Joined: 5月 2015
Offline
AndrewVK
Hmmm still works, here fixed version for H15
(it uses new type name for lights…objType == ‘hlight::2.0’)
Extract content of an archive into $HOME folder
“Houdini to AE” script should apear in File menue
Run the script….SELECT objects,cameras,lights then press enter
…..run jsx script in AE

That's great!
Thank you so much Andrew.

Is there a way to tweak the scale? Right now if I add a text or a layer in AE I have to scale it down to 0.1 or something like that.
In some cases this work just fine, other times can be a real issue to deal with.

Thanks again for helping on this.

On a side note, if it wouldn't be too much trouble I think it should be bundled by default with Houdini
Andrew
Houdini Apprentice
User Avatar
Member
136 posts
Joined: 7月 2005
Offline
When scene is exported in AE…..
Especialy for this there is an special Null object called Scene Scale
Scale it up to 10000-100000 to fit layers into composition.

ps
Unparrent everyhing from it when you pick up the scale,
to prevent future problems (mostly with lights and FX like Optical Flares )
User Avatar
Member
59 posts
Joined: 5月 2015
Offline
Yes!
I hadn't noticed that before.

It's working like a charm, thanks again Andrew!
Andrew
Houdini Apprentice
User Avatar
Member
333 posts
Joined: 10月 2012
Offline
AndrewVK
On a side note, if it wouldn't be too much trouble I think it should be bundled by default with Houdini

+1
User Avatar
Member
26 posts
Joined: 11月 2015
Offline
Hi,

Script doesnt seem to work on Houdini 16?

Opened python shell and ran from there. Asks to select object but then errors out. Any ideas how to fix it?

Kind Regards,

Duncan
  • Quick Links