hi,
is there an official list of which MEL and Python bindings are available to control an asset via script?
any input welcome!
MEL and Python bindings?
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- deadalvs
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- awong
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The plugin just provides two MEL commands: houdiniEngine and houdiniAsset.
You could use the help command to see the flags:
For simply changing parameters, you just need to use
These can be run from Python by using `maya.cmds` and `maya.mel`.
The plugin also uses several MEL scripts that can be found in the
You could use the help command to see the flags:
help houdiniEngine
help houdiniAssetFor simply changing parameters, you just need to use
getAttr, setAttr, and connectAttr. For sync'ing to create output nodes, you'd need houdiniAsset -sync myNodeName. These should cover most cases.These can be run from Python by using `maya.cmds` and `maya.mel`.
The plugin also uses several MEL scripts that can be found in the
scripts directory, but they are more for internal use.
Andrew / アンドリュー
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- deadalvs
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