File parameter on engine asset?

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Greetings! Apologies if this has been answered before (or is documented somewhere, I didn't have much luck in my quick search)

Is it possible to get a basic file chooser parameter to work in Maya? We have an asset with a file parameter but the chooser it brings up in Maya is basically useless and doesn't allow you to select anything, or show you any actual files (only directories)
Edited by graham - 2017年1月9日 20:12:51

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hengine_bad_chooser.png (41.2 KB)

Graham Thompson, Technical Artist @ Rockstar Games
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I was able to reproduce this. This is actually a bug in how file type filters were handled. The file browser should have used the *.* filter. I've just fixed the issue. The fix will be in Thursday's build (15.5.716).
Andrew / アンドリュー
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Thanks Andrew!
Graham Thompson, Technical Artist @ Rockstar Games
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