Lots of problems with engine and input

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Hi,

I'm having a bunch of issue to generate a procedural mesh using an input.

First when I load the asset I get a "no geometry generated" error in the console before I even try to assign the input.

Then when I try to add the input it's a nightmare, I CTRL click the input + the digital asset but can't get the proper UI to show up, always just the UI from the mesh in the attribute editor and no matter the order I select them. so it's very hard to assign my input. After a couple minute of fiddling around I manage to have both selected and I can assign my input.

So I click Set to Selection button, but it adds the wrong thing, either it adds itself there or both of the selected objects.

Then when it finally works I often get a "Unexpected error when creating input asset." error.

so I have to fiddle more like moving the digital asset in the scene and try again, then it finally works

I'm using Maya 2018, I try on my colleagues computer and they have the same issues.

Is this know issues or are we the only one with these problems?

Thanks!
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What version of Maya 2018 are you using?
There is a known issue with Update 4 which is unfortunately affecting the plugin:
https://forums.autodesk.com/t5/maya-programming/array-attr-inside-a-compound-are-not-evaluated-maya-2018-update/td-p/8233305 [forums.autodesk.com]
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Hi,
I'm using maya 2018 without any update pack.
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Little video showing the struggle to assign the input

Attachments:
2018-10-11_10-29-36.mp4 (6.1 MB)

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Rather than trying to use to use the selection order to get the right nodes to show up in the attribute editor, try using CopyTab to tear off a copy of the attribute editor tab for the asset node, and then just select the object to be connected normally, and use the SetToSelection button on the torn-off tab.
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That works better indeed, I never noticed the copy tab button before. Thanks!
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