Houdini vertex animation destruction is invisible

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Hi,

I've noticed that if you look down while in game - Houdini vertex animated destruction becomes invisible. You can only see shadows. Now, this problem existed a while back (at least a year). I haven't been able to find a solution online.

Any suggestions?
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That's probably got to do with the bounding box in UE4. Check out the UE4 docs for more info.
https://docs.unrealengine.com/en-US/Engine/Rendering/VisibilityCulling/index.html [docs.unrealengine.com]
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Ill have a look thank you!
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