Bundle is Legacy so will be the replacement workflow ?

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HI using Bundles to control the visibility of hundreds of objects in my Scene (human body all internals etc)

I see Bundles is listed as “Legacy” now ,. what is the replacement or alternative workflow if we are moving away from using Bundles? what are the advantages over Bundles ?

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Edited by Thomas4D - 2020年1月13日 19:03:14
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Thomas4D
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Bundles are scene specific, non-portable, and non-procedural in a way similar to takes. Which makes them a ‘last resort’ way of working–okay for one-offs and setups where you can use the same scene over and over, or where scripting is heavily used to proceduralize a non-procedural feature.

I imagine they are made redundant by new workflows provided by USD, depending on when they were declared legacy. In my opinion, its a little early to declare anything replaced by solaris/USD as legacy, considering there's a lot of missing features still limiting solaris production use, especially if you depend on the built-in renderer (mantra-karma).
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