Getting weird results with Polybevel
1498 5 0- pjkc
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Hello, I am new to Houdini and going thru a udemy course right now, but getting weird result that's happening with polybevel on the recent build (18.0.445)
Here I have used boolean to create the edge group for the bevel.
Here's the result with slide on ring edge set to Always
Here's the result with slide on ring edge set to Auto
Setting stop at ring edges gives me a clean edge but the bevel becomes uneven.
It seems like this should be a pretty simple operation, especially when the older version of Houdini in the course handles it no problem. Any help would be much appreciated!
Here I have used boolean to create the edge group for the bevel.
Here's the result with slide on ring edge set to Always
Here's the result with slide on ring edge set to Auto
Setting stop at ring edges gives me a clean edge but the bevel becomes uneven.
It seems like this should be a pretty simple operation, especially when the older version of Houdini in the course handles it no problem. Any help would be much appreciated!
Edited by pjkc - 2020年6月1日 11:46:21
- anon_user_40689665
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- pjkc
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- 4 posts
- Joined: 6月 2019
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- anon_user_40689665
- Member
- 648 posts
- Joined: 7月 2005
- Offline
- pjkc
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- 4 posts
- Joined: 6月 2019
- Offline
- anon_user_40689665
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- 648 posts
- Joined: 7月 2005
- Offline
its behaving properly: the bevel will only slide its own (new) points, not other points that are in the way, as is the case with the nearby points causing problems here. You can fix the problem by target-welding those out, but doing this every time will get tedious.
Was going to suggest a different approach but the file has become unstable…
You can also try doing the bevels at the end of the process, avoiding the problem by doing them in a certain sequence, or using a scaling attribute.
You can also try doing the bevels at the end of the process, avoiding the problem by doing them in a certain sequence, or using a scaling attribute.
Edited by anon_user_40689665 - 2020年6月4日 09:28:26
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