Hi everyone,
I am struggling with a problem after finishing a tutorial and trying to expand on it. With my HDA I get the fractures fine and the object has physics but I cant seem to get the constraints to work in unreal engine. Any ideas?
I have tried to merge and rbd pack. Would I need to attribute transfer something?
Thanks for any help
How can I get RBD Constraints to UE4 through my HDA?
1536 1 0- wardedman14
- Member
- 3 posts
- Joined: 5月 2020
- Offline
- dpernuit
- スタッフ
- 534 posts
- Joined: 9月 2016
- Offline
-
- Quick Links