Hi guys, I have a terrain that I have broken up a voronoi fracture and it has output an attribute called 'name' which is all the colored sections here:
I'm having real problems trying to randomly select some of these colored sections as primitives (faces) so that they can be saved as a group and then extruded, and used later.
I don't want to randomly select individual faces but randomly select whole groups (as you can see below in red):
If this can be done without VEX that would be great also.
Many Thanks
Randomly select faces from a particular attribute
2254 2 1- inversionstudio
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- Tanto
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- inversionstudio
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Thanks for the reply, yeah I ended up using a group by range node with another work around to get the desired effect.
I struggle with creating custom attr in houdini and then re-using them elsewhere in the houdini scene to select points or primitives etc....it never seems to work in the way my brain works
Thanks
I struggle with creating custom attr in houdini and then re-using them elsewhere in the houdini scene to select points or primitives etc....it never seems to work in the way my brain works
Thanks
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