again: rendertime

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following scene: a simple plank of wood is rotating in the midpoint.
If I go in renderview and press render, HOU is generating the scene first and then it starts to render.If I go one frame further, it immediately starts rendering without reconstruct the scene. So its pretty fast. But whats with the regular render or render to mplay? Each single frame takes a while as if it would recreate the scene on each frame. Why is it like that? And is there a way out?
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