Hi Motionclip from an FBX seems to work fine, but inputting an keyframed rigpose seems to cause me errors. Is there something I'm missing with this workflow? Ultimately I want to loop the first 12 frames.
EDIT: It seems to be skeleton mirror that is causing the issue. Currently investigating but if anyone has come across a similar thing let me know! I've noticed a lot of the parent indexes are now -1?
It turns out , the mirror skeleton node was duplicating the branching points (as polylines can't branch) but not giving them a name. Is this intended behaviour?