How do I make particles stay on the animated surface?

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I have simple animated whale and what I'm trying to do is
Particles emitted and flows on the surface driven by volume trail.
But when the whale is moving it doesn't work like how I want.
Is there any ways to make volume trails or particles stay on the moving geometry
and still flow on the surface?
In the images the tail is moving

Edited by MJ97 - 2021年4月9日 07:07:54

Attachments:
Q5.PNG (439.3 KB)
Q4.PNG (238.7 KB)
Q3.PNG (316.3 KB)

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Maybe it Helps!

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sticky.hiplc (647.4 KB)

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