I want to get all Clips contained in FBX data.

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In the FbxCharacterImport and FbxAnimationImport nodes, I can only select one clip, but what if I want to get all the clips in the animated FBX data and play the animation for all of them?
If I can get all the clipnames, I think I can use forLoop to get the frames, but I am open to other methods as well.
Thank you in advance.

Edited by piti - 2022年6月3日 02:14:39

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Late post but anyways, you can use python to get all those menu items. I just did a quick try and seemed to work:

>>> p = hou.parm('/obj/geo1/fbxcharacterimport1/clipname')
>>> p.menuItems()
('Take 001', 'mixamo.com')
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Thank you for the very useful information! !!
You get it with Python, I see!
I'll try!
Edited by piti - 2022年6月23日 03:07:35
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The Agent SOP (in FBX mode) also imports all of the clips, so you could use that followed by an Agent Animation Unpack (Output -> Packed MotionClips) to get a motion clip for each
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