Struggling with the very basics of Kinefx...

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Could anyone kindly enlighten me on how to get this very basic 3 joint, none deforming kinefx rig to function?
Please

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Edited by Mike_A - 2022年9月23日 11:56:47

Attachments:
Kinefx three joints.hiplc (205.6 KB)

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2 things at least on file that you shared - you have a point_name attribute for the capture that doesn't exist - then initialize the transform on the rig doctor.

Attachments:
Kinefx three joints_fix.hiplc (216.8 KB)

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Thank you Sepu - I shall go away and study : )
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Is there an easy way to convert bone rigged Houdini geometry to KineFX?
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Is there an easy way to convert bone rigged Houdini geometry to KineFX?
Scene Character Import SOP
Tomas Slancik
FX Supervisor
Method Studios, NY
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