Recompile the built-in GLSL code on the fly?

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After I changed the built-in GLSL code (e.g., C:\Program Files\Side Effects Software\Houdini 19.5.435\houdini\glsl\decor\GL32\normal.frag), I have to relaunch Houdini to see the effect. Wondering if there is a button or something that can recompile these built-in shaders on the fly so that the user doesn't have to relaunch the whole Houdini.

Thanks,
Roden
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