RBD Sim via Niagara Plugin to Unreal orient issue

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Hello!

I am struggling to get my rbd sim to have the correct orientation in Unreal 5.1.1

The orientation seems wrong. I am using the niagara ROP and plugin to get the point data to Unreal.
It seems one axis is wrong or something because they almost behave like they should but have a weird wobble.

I recreated the issue inside Houdini with a copy to points sop where it has the same issue.

Attached the hiplc file.

Any tip would be awesome!

Thanks in advance!

Attachments:
orien_problem.hiplc (1.2 MB)

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