Arnold in Solaris: Visibility of dome light in render.

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Hi everyone,

I've spent the last couple hours trying to figure out how to disable the visibility of a dome light in Arnold / Solaris.

The standard way in the old /obj context is just disabling the camera contribution, following this logic i've tried setting the camera to 0 under the arnold > contribution tab.

I've also tried to dropping down a rendergeometrysettings and disabling the camera ray visibility there as well.

Unfortunately neither of these options have worked and I am still getting the domelight in my render in both ipr and also when rendering straight to disk.

Anyone got an idea how to do this?

Thanks for your time
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Some htoa versions do have this problem, and the htoa version needs to be updated.
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Thanks for your response - will look into getting our HTOA version updated
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