Hi,
I'm a bit of a noob to Unreal blueprints,
if I have a parameter in the houdini engine in unreal and I want to be able to change it through blueprints, how can I do that?
I have a seed parameter that creates a random shape and I want the user to be able to change that so it has to be accessible through blueprints..
Does anyone have any idea how it's done?
Thanks
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Houdini Engine for Unreal » Parameter changes through blueprints
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- Aviv Tal
- 3 posts
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Houdini for Realtime » Accessing Houdini parameters through blueprints
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- Aviv Tal
- 3 posts
- Offline
Hi,
I'm a bit of a noob to Unreal blueprints,
if I have a parameter in the houdini engine in unreal and I want to be able to change it through blueprints, how can I do that?
I have a seed parameter that creates a random shape and I want the user to be able to change that so it has to be accessible through blueprints..
Does anyone have any idea how it's done?
Thanks
I'm a bit of a noob to Unreal blueprints,
if I have a parameter in the houdini engine in unreal and I want to be able to change it through blueprints, how can I do that?
I have a seed parameter that creates a random shape and I want the user to be able to change that so it has to be accessible through blueprints..
Does anyone have any idea how it's done?
Thanks
Edited by Aviv Tal - 2022年11月10日 10:57:51
Technical Discussion » hair export from houdini to c4d
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- Aviv Tal
- 3 posts
- Offline
hi, trying to export an animated vellum hair setup from houdini to c4d. got it mostly working but can't export the Cd I have on the hairs. any ideas ?
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