Is there a limit of 10 seconds in reading the particle cache in the Niagara System? I exported 240 frame particle cache but having trouble getting the Niagara System to spawn more particles after 10 seconds.
I've set the Loop Behaviour to Infinite and Loop Duration to 240.
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Houdini Engine for Unreal » Labs Niagara ROP max frames
- DirtPizza
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Houdini Engine for Unreal » Skeletal Mesh Input? Sync animation from UE4 to Houdini.
- DirtPizza
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Is it possible to have a SkeletamMeshActor in your scene with a playing animation be synced to Houdini?
I noticed that the Sub-Network Input has an option for a Skeletal Mesh Input but there are no selection options like in the Wolrd Outliner Input option.
I noticed that the Sub-Network Input has an option for a Skeletal Mesh Input but there are no selection options like in the Wolrd Outliner Input option.
Houdini Indie and Apprentice » newbie: should I be getting camera bug in 18.5 karma render?
- DirtPizza
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I was getting the same issue on 18.5.3 but not in 18.5.4
Edited by DirtPizza - 2021年3月17日 12:52:58
Houdini Indie and Apprentice » H18.5 SOP error
- DirtPizza
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I was getting the same error and clearing my prefs fixed it.
Edited by DirtPizza - 2021年3月16日 20:32:26
Houdini Indie and Apprentice » KineFX FK\IK blend\match pose
- DirtPizza
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Work in Progress » Rigging\KineFX tests
- DirtPizza
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Houdini Engine for Unreal » Unable to load HoudiniEngine plugin in Built game
- DirtPizza
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I have HoudiniEngine plugin installed and working. My game is running fine in editor but a built game does not run due to the error bellow. I do not have any HDAs in my scene.
Of course as a workaround I can disable the plugin but that's not a solution.
Anyone ran into this?
LogPluginManager: Error: Unable to load plugin ‘HoudiniEngine’. Aborting.
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
EDIT:
Do I have to follow this?
https://www.sidefx.com/docs/unreal/_packaging.html [www.sidefx.com]
Of course as a workaround I can disable the plugin but that's not a solution.
Anyone ran into this?
LogPluginManager: Error: Unable to load plugin ‘HoudiniEngine’. Aborting.
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
EDIT:
Do I have to follow this?
https://www.sidefx.com/docs/unreal/_packaging.html [www.sidefx.com]
Edited by DirtPizza - 2020年7月16日 18:01:45
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