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Technical Discussion » KineFX BlendShape Export
By ryokanda,
- 30
- 15288
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By edward
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Houdini Lounge » H20 question - could someone describe the advantages of APEX system?
By LukeP,
- 36
- 9237
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By Majinpu
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Houdini Lounge » Can the ROP FBX node export sockets for Unreal?
By JasOnn,
- 7
- 2202
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By Chats
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Technical Discussion » KineFx animation workflow
By toefurchris,
- 13
- 7863
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By edward
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Houdini Lounge » is it possible to render everything in UE5?
By rickvdvulkaan,
- 12
- 8776
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By ikoon
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Technical Discussion » Measure the dimensions of a shape
By Matan_Shilo,
- 12
- 4027
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By vinyvince
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Houdini Lounge » You've got mail!
By chrism,
- 6
- 3006
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By Hatchery
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Technical Discussion » ROP FBX limitations - naming vertex caches?
By davemcd,
- 2
- 1691
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By tamte
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Technical Discussion » Kine FX Character Output Problem
By tsuno,
- 4
- 2579
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By tsuno
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Technical Discussion » How to allow the user to work with a simple curve INSIDE of a digital asset?
By andrewlowell,
- 6
- 2412
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By Jikian
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Houdini Lounge » Houdini 18.5 Sneak Peak
By chrism,
- 62
- 30975
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By Thomas4D
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Technical Discussion » Radial Groom brushes used on Geo OBJ pop you out of SOPs
By abvfx,
- 2
- 1217
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By Hamlet
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Technical Discussion » Crowd Foot Locking issue
By nuclear_polygon,
- 3
- 1757
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By krueger
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Houdini Lounge » What's the point of Kinefx Full body IK?
By JalexM,
- 1
- 1806
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By Drasko Ivezic
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Houdini Lounge » Possible to do with Houdini? (booleans modeling)
By jorgelm23,
- 4
- 2097
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By jorgelm23
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Technical Discussion » Turning a mesh inside out... like a sock!?
By albinioni,
- 4
- 1745
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By Librarian
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Technical Discussion » specify geo to be treat as one when using explode view node
By Justinngjw,
- 1
- 1282
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By Drasko Ivezic
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Houdini Lounge » Filling partially object with grain
By hidalgo884,
- 1
- 1279
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By Drasko Ivezic
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MARDINI Daily Challenge 2021 » IRON HEART WINNERS
By rmagee,
- 66
- 39146
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By TrevorJ
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MARDINI Daily Challenge 2021 » Day 25 Animation | Creatures | Buzz
By rmagee,
- 34
- 11870
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By Kiran_Irugalbandara