tamtebriansSince SideFX is trying to be compatible with MtlX it's the best to conform to the specs? (I'm not sure how it's defined there)
So the question is...
- should XPU behave like CPU and allow albedo/basecolor to go above 1.0?
- or stay the way it is
Or submit a proposal of what would be the ideal way
Then there is highest chance that CPU, XPU will produce similar renders not only between each other but also among other renderers using the same MtlX shader networks
This is the way!