Same. Filled out the form and it arrived the day after.
Thanks for the little recognition and a fun challenge SideFX! ^^
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MARDINI Daily Art Challenge 2022 » MISSING PRIZES
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » IRON HEART WINNERS | Date Changed - you may need to repost
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 31 Image | Solaris | Material Variation
- MathiasJ
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We did it! This was both really fun and incredibly frustrating at times, but I've learned a bunch in this one month I wouldn't have otherwise.
So cool to see everyone's takes on stuff which is so different from my own. Well done everyone!
I need sleep now.
So cool to see everyone's takes on stuff which is so different from my own. Well done everyone!
I need sleep now.
MARDINI Daily Art Challenge 2022 » Day 30 Image | Solaris | Light Mixer
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 29 Image | Solaris | Background Plate
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 28 Image | Solaris | Layout
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 27 Animation | KineFX | Rig Match Pose
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 26 Animation | KineFX | Secondary Motion
- MathiasJ
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Had an issue with the Secondary Motion SOP suddenly starting to cook every frame. Seemed to be Attribute Blurring. Worked fine before. Anyone else get this?
Edited by MathiasJ - 2022年3月30日 14:47:41
Technical Discussion » Secondary Motion SOP cooks from anything suddenly
- MathiasJ
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Heya. Using Secondary Motion for Mardini with a basic spring setup using a line.
Was going fine for a while. Secondary Motion played real-time.
Then all of a sudden it starts cooking every single frame, also if I am viewing something upstream from it so I have to disconnect it every time I make a change somewhere else. The cook is really slow too, where it spends a lot of time figuring out attribute blending- from what I can tell - which it didn't do before.
Haven't made any changes to the network.
Anyone else had an issue like this with it?
Was going fine for a while. Secondary Motion played real-time.
Then all of a sudden it starts cooking every single frame, also if I am viewing something upstream from it so I have to disconnect it every time I make a change somewhere else. The cook is really slow too, where it spends a lot of time figuring out attribute blending- from what I can tell - which it didn't do before.
Haven't made any changes to the network.
Anyone else had an issue like this with it?
MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 25 Animation | KineFX | IK Chain
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 24 Animation | KineFX | Full Body IK
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » Day 23 Animation | KineFX | Skeleton Blend
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » Day 22 Animation | KineFX | Rig Pose
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 21 Image | KineFX | Skeleton
- MathiasJ
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Entry and network in one... This is the laziest I will be for this. I swear.
Also, not sure Flippy is doing well
Also, not sure Flippy is doing well
MARDINI Daily Art Challenge 2022 » Day 20 Image | SideFX Labs | Mesh Tiler
- MathiasJ
- 44 posts
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Wanted to make a displacement texture but for some reason both the baker SOPs errored no matter what I did.
MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 19 Animation | SideFX Labs | Sci Fi Panels
- MathiasJ
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MARDINI Daily Art Challenge 2022 » Day 18 Image | SideFX Labs | Cable Generator
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » Day 17 Image | SideFX Labs | Lightning Generator
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » Day 16 Animation | SideFX Labs | Tree Tools
- MathiasJ
- 44 posts
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MARDINI Daily Art Challenge 2022 » Day 15 Image | SideFX Labs | Lot Subdivision
- MathiasJ
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