chfsent you in privat message
could you share the plugin?
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Houdini Engine for Unreal » UE5.1 Houdini Engine build
- Matvey_Khamidulin
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Houdini Engine for Unreal » UE5.1 Houdini Engine build
- Matvey_Khamidulin
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chfThanks. I compiled it in c+ project. Got a lot of errors but it works now
not quite..
Houdini Engine for Unreal » UE5.1 Houdini Engine build
- Matvey_Khamidulin
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Houdini Engine for Unreal » Copy to Points (Instancing) crashes UE4.27
- Matvey_Khamidulin
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Facing this problem for year I guess. Still working on Houdini 18.5.532 - last version whitch works with instancing without crashes. Waiting to fix this problem a lot. How possible is many developers use this tool with such bug?
Houdini Engine for Unreal » HE v2.0.3 crushing 100% when using "pack"
- Matvey_Khamidulin
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UE4.27 release + HE 18.5.687
still crush when "pack before instance"
Stable version if HE for UE4.27 is 18.5.532
still crush when "pack before instance"
Stable version if HE for UE4.27 is 18.5.532
Edited by Matvey_Khamidulin - 2021年9月1日 21:17:04
Houdini Engine for Unreal » Instancer problem (broken normals, binormal, tangents?)
- Matvey_Khamidulin
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Houdini Engine for Unreal » HE v2.0.3 crushing 100% when using "pack"
- Matvey_Khamidulin
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something with instancer
Wherever: pack before instance in copy sop / in UE geometry selector (Houdini Inputs - pack before merging) / or using pack SOP before copy to point sop. Everyhing comes to crushing UE.
HE versions where I faced with: 18.5.633 and 18.5.665
UE4.26.2 and UE4.27 preview 4
there is simple cloner HDA in attachment. If you will try use it on HE v2.0.3 - it will crush. If HE v2.0.1 - works well
add.
HE v2.0.3 + Houdini 18.5.633 + UE5 EA = work well
Wherever: pack before instance in copy sop / in UE geometry selector (Houdini Inputs - pack before merging) / or using pack SOP before copy to point sop. Everyhing comes to crushing UE.
HE versions where I faced with: 18.5.633 and 18.5.665
UE4.26.2 and UE4.27 preview 4
there is simple cloner HDA in attachment. If you will try use it on HE v2.0.3 - it will crush. If HE v2.0.1 - works well
add.
HE v2.0.3 + Houdini 18.5.633 + UE5 EA = work well
Edited by Matvey_Khamidulin - 2021年8月12日 04:39:04
Houdini Engine for Unreal » Instancer problem (broken normals, binormal, tangents?)
- Matvey_Khamidulin
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I made an instancer asset in Houdini - a few rows of randomly oriented points with (180 degree step). I put this asset in UE and assigned stone blocks (with 3 LODs). In UE when raytracing is ON I faced with strange behavior of stone block assets - look at attachment please. My guess - instance assets somehow inherit normals direction from points and breaking their own normals, binormal and tangents.
Also it is somehow depends from LOD switching. And independent from material - even with simple material problem still exist.
Also it is somehow depends from LOD switching. And independent from material - even with simple material problem still exist.
Houdini Engine for Unreal » Houdini Engine for Unreal - Version 2
- Matvey_Khamidulin
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Houdini Engine for Unreal » Houdini Engine for UE5
- Matvey_Khamidulin
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In Houdini Engine v2 overview video autor said - Epic use Houdini Engine v2 in UE5 development tests. May I test this too? How to get access to this build?
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