Hi all!
I have a problem with attribstringedit to replace characters in a string. It works well with / but not with \ . Is there a workaround for this limitation ? Like doing it in Vex or using ascii code instead of the \ character ?
If anyone could help me out that would be amazing ! I`ve included a sample scene.
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Houdini Indie and Apprentice » escape character in string replacement problem
- Mykman
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Technical Discussion » Autorig editing
- Mykman
- 2 posts
- Offline
Hi All
I have a problem with autorig , and I have not found a solution to it . So I have created an autorig with no geometry attached.
The rig is done and should work nicely just I cannot bind a model to it.
Do I need to start all over again with setting the operator to /obj/source_geo , or is there a way to make it work with a custom geo ?
Also I would like to change the really basic bone models to a custom one that represents my character better.
If someone could help me out that would be amazing !
Cheers
Mykman
I have a problem with autorig , and I have not found a solution to it . So I have created an autorig with no geometry attached.
The rig is done and should work nicely just I cannot bind a model to it.
Do I need to start all over again with setting the operator to /obj/source_geo , or is there a way to make it work with a custom geo ?
Also I would like to change the really basic bone models to a custom one that represents my character better.
If someone could help me out that would be amazing !
Cheers
Mykman
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