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Rigging » APEX Ragdoll Interactive Mapping Mode
- Tom_SideFx
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Technical Discussion » Copernicus and multiple GPU's?
- Tom_SideFx
- 30 posts
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Technical Discussion » How to export USD Asset with textures made in Copernicus
- Tom_SideFx
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Hey !
The documentation for the Layer Attribute Create COP goes over this, I would have a look there
The documentation for the Layer Attribute Create COP goes over this, I would have a look there
Houdini Lounge » Use the Renderman Denoiser with Karma XPU
- Tom_SideFx
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Labs has an HDA to create all the necessary AOVs for the renderman denoiser ( Labs Karma AOVs for Renderman Denoiser). If you use that when rendering, you should be able to run the denoiser on your Karma renders.
Houdini Indie and Apprentice » batch export OBJ using attributes to split geometry
- Tom_SideFx
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Hey ! While Alex's example is valid, this is the perfect use case for PDG / TOPs. Here's an example file
Technical Discussion » can I encapsulation a HDA with all nodes hided?
- Tom_SideFx
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Technical Discussion » H20.5 viewport much slower compared to H20 or H19
- Tom_SideFx
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AlexNardini1
PS: this is the default Houdini viewport, not Vulkan.
As of Houdini 20.5 the default viewport renderer is Vulkan. You can always switch back to OpenGL if you really needed to in the Preferences menu, under 3D viewport
Technical Discussion » Is there any way to import SOP Volumes into Copernicus?
- Tom_SideFx
- 30 posts
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Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
Geometry To Layer COP will convert Volumes to COP Layers
PDG/TOPs » How to write out metadata JSON file for each EXR image
- Tom_SideFx
- 30 posts
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