You need to turn on “Generate Volume From SDF” in Fluid Source/Scalar Volumes/Stamp Point
And for trails i prefer to use smoke solver instead of pyro.
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Houdini Indie and Apprentice » Smoke/fire Trail from particles
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- Value91
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Technical Discussion » How to inject velocity into my explosion
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- Value91
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My goal is the last two explosions from this video (https://vimeo.com/126576359) [vimeo.com]
Technical Discussion » How to inject velocity into my explosion
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- Value91
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JordanWalsh
Have a look at this file:
Thank you a lot for your help!
I have a question:
why you're taking sopgeometry node after pyro solver? I thought that we need to get our geometry path on input 1 of pyro solver
I've tried to use perticles velocity in my sim, but i had something like that, please take a look at this file
Technical Discussion » How to inject velocity into my explosion
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- Value91
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JordanWalsh
uhhh. not sure whats going on there…
Its literaly the first thing that comes up when you search help for fieldForce
Go to Help/Contents (internel browser) then put this into the address bar:
http://localhost:48628/examples/nodes/dop/fieldforce/fieldforce [localhost]
Notice how this is the same as the web link apart from the start.
THreid to use velocity volume SOP but no result(
Technical Discussion » How to inject velocity into my explosion
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- Value91
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nope, still no result(
maybe if you'll have a time you can look at my project and add needed nodes? there is source for arrows and default explosion from shelf. It would be great to see this for my understanding.
thank you.
maybe if you'll have a time you can look at my project and add needed nodes? there is source for arrows and default explosion from shelf. It would be great to see this for my understanding.
thank you.
Technical Discussion » How to inject velocity into my explosion
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- Value91
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arctor
open the help in Houdini and go to
Getting Started > Examples > then look for a section called Field Force
Technical Discussion » How to inject velocity into my explosion
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- Value91
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JordanWalsh
Actually you can also do it with the fieldForce, and there is a nice example scene for you too!
http://www.sidefx.com/docs/houdini15.0/examples/nodes/dop/fieldforce/fieldforce [sidefx.com]
I can't download this file(some technical issues)
Technical Discussion » How to inject velocity into my explosion
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- Value91
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Thank you Jordan for your respond!
I tried to make it like you said, but i'm working with particles and pyro not a long time(
Can you show it in the project, please? I'm understand the concept how it should be, but in houdini i have some problems.
Thank you so much!
I tried to make it like you said, but i'm working with particles and pyro not a long time(
Can you show it in the project, please? I'm understand the concept how it should be, but in houdini i have some problems.
Thank you so much!
Technical Discussion » How to inject velocity into my explosion
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- Value91
- 9 posts
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Hi all!
I'm searching for the way how to make explosion like the attached file shows.
For example: i have particles and i have explosion and i need to inject velocity of my particles into this explosion(and explosion i needed is without fire)
Any ideas?
Thank you all!)
I'm searching for the way how to make explosion like the attached file shows.
For example: i have particles and i have explosion and i need to inject velocity of my particles into this explosion(and explosion i needed is without fire)
Any ideas?
Thank you all!)
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