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Houdini Indie and Apprentice » Motion blur missing in MPlay render
- adburns
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Houdini Indie and Apprentice » Motion blur missing in MPlay render
- adburns
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Hi, I am trying to render motion blur using Karma XPU, it looks fine in the viewport but when I render in MPlay it looks different and the motion blur is missing. Any ideas please?
Edited by adburns - 2022年9月21日 09:08:08
Houdini Learning Materials » How do yo make the viewport look like this?
- adburns
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Houdini Learning Materials » How do yo make the viewport look like this?
- adburns
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Hi, just looking at the bend tutorial [vimeo.com] and I'm just wondering how to make viewport material look similar to the tutorial?
Is this tutorial HIP available to download?
Thanks
Is this tutorial HIP available to download?
Thanks
Edited by adburns - 2021年11月2日 11:22:18
Houdini Indie and Apprentice » Is this possible in Houdini?
- adburns
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Hi,
I trying to recreate this C4D tutorial in Houdini. At around the 12.30 mark(https/youtu.be/qIkFinBtCaA?t=750) he adds something called a Random Field that adds a kind of Noise mask field to the volume. Anyone know if this is possible in Houdini? I've searched around can't really find anything. Thanks
I trying to recreate this C4D tutorial in Houdini. At around the 12.30 mark(https/youtu.be/qIkFinBtCaA?t=750) he adds something called a Random Field that adds a kind of Noise mask field to the volume. Anyone know if this is possible in Houdini? I've searched around can't really find anything. Thanks
Houdini Learning Materials » Stuck on VELLUM BUBBLE INFLATION tutorial
- adburns
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Hi, I'm trying to follow this [www.sidefx.com] tutorial. I'm at around the 8.20 mark where the pressure group is added but when I try and add this under the Vellum Constraint Property it isn't available. The dropdown says “No entries”. Not sure what I'm doing wrong. Thanks
Houdini Indie and Apprentice » Shadow only material
- adburns
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Hi,
I was wondering if there was an material option in Houdini similar to “Shadows only” in Blender. Basically, I just want render a shadow on a plane.
I was wondering if there was an material option in Houdini similar to “Shadows only” in Blender. Basically, I just want render a shadow on a plane.
Houdini Indie and Apprentice » Rendering artifacts after bevel
- adburns
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Houdini Indie and Apprentice » Rendering artifacts after bevel
- adburns
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Hi,
Can anyone tell me why, after bevelling a font, I have these odd render artifacts?
Thanks
Can anyone tell me why, after bevelling a font, I have these odd render artifacts?
Thanks
Edited by adburns - 2018年10月28日 09:15:51
Houdini Learning Materials » Orient objects around a curve
- adburns
- 20 posts
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Sean Rowe
Place a polyframe between curve1 and copy1, then rename the Tangent Name to “up”
Great, thank you
Houdini Learning Materials » Orient objects around a curve
- adburns
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Hi,
I'm try to orient a set of tubes around a curve, as below:
Can anyone explain how to orient the tubes so that they follow the shape of the pipe?
Thanks
I'm try to orient a set of tubes around a curve, as below:
Can anyone explain how to orient the tubes so that they follow the shape of the pipe?
Thanks
Edited by adburns - 2017年5月18日 09:14:47
Houdini Learning Materials » How to group geometry into one object?
- adburns
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Houdini Learning Materials » How to group geometry into one object?
- adburns
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Hi,
I have several different geometry nodes at the root of my Houdini scene that have used to model a chair. What I would like to do is to group these together to make one object (a chair) that I can then manually duplicate (not procedurally) and change the colours etc.
Should I use a null to do this?
Thanks
I have several different geometry nodes at the root of my Houdini scene that have used to model a chair. What I would like to do is to group these together to make one object (a chair) that I can then manually duplicate (not procedurally) and change the colours etc.
Should I use a null to do this?
Thanks
Houdini Indie and Apprentice » Clear water material
- adburns
- 20 posts
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Hi,
I been trying to create a clear water material, similar to what you would have in a swimming pool, using the OceanVolume material. No matter what I change I can't seem to make the water clear, is this the wrong sort of material to try and do this with?
I'm using Apprentice.
Thanks
I been trying to create a clear water material, similar to what you would have in a swimming pool, using the OceanVolume material. No matter what I change I can't seem to make the water clear, is this the wrong sort of material to try and do this with?
I'm using Apprentice.
Thanks
Edited by adburns - 2017年5月8日 13:04:17
Houdini Learning Materials » Problems with flat tank, trying to follow tutorial
- adburns
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Thanks, that doesn't get rid of the errors.
Also, in the tutorial, when he first adds the flat tank it is already full with particles. But when I add it, it's empty and it takes a series of frames for it to form a wave.
I guess the flat tank functionality has changed or I'm doing something wrong?
Also, in the tutorial, when he first adds the flat tank it is already full with particles. But when I add it, it's empty and it takes a series of frames for it to form a wave.
I guess the flat tank functionality has changed or I'm doing something wrong?
Houdini Learning Materials » Problems with flat tank, trying to follow tutorial
- adburns
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Hi All,
I'm trying to follow this tutorial https://vimeo.com/89039534 [vimeo.com] and I keep getting errors when I add the Flat Tank.
Anyone know what is causing this?
I'm running latest version of Apprentice.
Thanks
I'm trying to follow this tutorial https://vimeo.com/89039534 [vimeo.com] and I keep getting errors when I add the Flat Tank.
Anyone know what is causing this?
I'm running latest version of Apprentice.
Thanks
Edited by adburns - 2017年5月5日 08:12:00
Houdini Indie and Apprentice » Point bevel crashing
- adburns
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Houdini Learning Materials » New Boolean Workflow
- adburns
- 20 posts
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Houdini Learning Materials » New Boolean Workflow
- adburns
- 20 posts
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Hi,
I'm pretty new to Houdini and I'm trying to find info about the new? booleans in Houdini.
I've been trying to work out how to mix different types of booleans to create something like this video:
But i'm unsure of how to properly merge multiple booleans on the same object.
If I have one object, like above, that I want to make several different boolean operations into (shatter, union, etc) and then polybevel, what is the best method to do this?
Hopefully this make sense.
Thanks
I'm pretty new to Houdini and I'm trying to find info about the new? booleans in Houdini.
I've been trying to work out how to mix different types of booleans to create something like this video:
But i'm unsure of how to properly merge multiple booleans on the same object.
If I have one object, like above, that I want to make several different boolean operations into (shatter, union, etc) and then polybevel, what is the best method to do this?
Hopefully this make sense.
Thanks
Houdini Indie and Apprentice » Render doesn't always work
- adburns
- 20 posts
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Hi,
I have recently started playing with the Apprentice version of Houdini and have found that sometimes when I hit Render nothing happens.
I had a look around and discovered that you can go to the Scheduler and click kill all and that generally fixes the problem but I'm wondering if I'm doing something wrong to have to do this each time?
Thanks
I have recently started playing with the Apprentice version of Houdini and have found that sometimes when I hit Render nothing happens.
I had a look around and discovered that you can go to the Scheduler and click kill all and that generally fixes the problem but I'm wondering if I'm doing something wrong to have to do this each time?
Thanks
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