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MARDINI Daily Art Challenge 2022 » IRON HEART WINNERS | Date Changed - you may need to repost

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dotsimulate
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 2022年4月3日 23:30:37
Well.... submitting just at the end, once again...

It was a pleasure getting to see all of the amazing participating artists' work each day. Thank you SideFX for organizing and hopefully I have the time to compete again next year.

I will be posting animated versions of each daily setup on my Instagram ( @dotsimulate ) if you want to check that out. I hope to continue seeing all of everyone's work.

Mardini 2022 was a wild ride and I was playing catchup for most of it, but I am very happy with the artwork it got me to make and all of the little tools I developed along the way. Karma and KineFX are incredible recent additions to Houdini. CHOPs is sick too, but crashes Houdini. I've been in the Touchdesigner world for the past few months, so this was an excellent trail by fire way to get back into Houdini. I spent a bit too much time each day building my setup and not enough time on lighting and rendering, but the past week I've been using Karma and the lighting tools within Solaris and I'm super pumped to be getting comfortable with those tools.

Looking forward to more Houdini time!

Cheers,
Lyell


Image Not Found
Edited by dotsimulate - 2022年4月4日 02:21:55
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MARDINI Daily Art Challenge 2022 » Day 26 Image | KineFX | Secondary Motion

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dotsimulate
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 2022年4月3日 23:10:07
Forgot to post this one... Hope you enjoy!=
Edited by dotsimulate - 2022年4月3日 23:10:47
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MARDINI Daily Art Challenge 2022 » Day 28 Image | Solaris | Layout

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dotsimulate
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 2022年4月3日 21:01:59
Started using Karma on day 29... but I guess later is better than never.
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MARDINI Daily Art Challenge 2022 » Day 23 Image | KineFX | Skeleton Blend

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dotsimulate
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 2022年4月3日 20:54:52
Rigged with KineFX and then simulated as a deforming object in RBD. pretty interesting workflow.
Edited by dotsimulate - 2022年4月3日 20:59:03
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MARDINI Daily Art Challenge 2022 » Day 22 Image | KineFX | Rig Pose

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dotsimulate
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 2022年4月3日 20:53:00
KineFX is the best.
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MARDINI Daily Art Challenge 2022 » Day 20 Image | SideFX Labs | Mesh Tiler

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dotsimulate
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 2022年4月3日 20:51:38
day 20. Im sure I'll have a use for this node someday.
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MARDINI Daily Art Challenge 2022 » Day 15 Animation | SideFX Labs | Lot Subdivision

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dotsimulate
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 2022年4月1日 16:12:03
The animated artwork submitted for day 15 by everyone is really impressive. Thank you Sidefx Labs for a great tool.

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MARDINI Daily Art Challenge 2022 » Day 31 Animation | Solaris | Material Variation

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dotsimulate
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 2022年4月1日 00:00:49
I was impressed with Karma XPU's ability to handle what I threw at it last night. A little lost drone in a field of USD components (finally). I hope you enjoy.
EDIT AFTER MIDNIGHT: Full version (loop): https://vimeo.com/694878284 [vimeo.com]
---
Submission:
Edited by dotsimulate - 2022年4月1日 09:08:01
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MARDINI Daily Art Challenge 2022 » Day 30 Animation | Solaris | Light Mixer

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dotsimulate
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 2022年3月31日 13:51:22
A cool node that allowed a nice second level of control over my not so optimized CHOPs driven lighting setup. The project file crashed over ten times, but again... CHOPS.

Of course, I dove into Karma on the second to last day of Mardini and now regret not using it the entire time. It is much quicker than redshift in solaris for quick viewport feedback and much more.

I hope you enjoy this one. I am looking forward to future implementations of controlling lights this way.

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MARDINI Daily Art Challenge 2022 » Day 29 Animation | Solaris | Background Plate

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dotsimulate
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 2022年3月30日 00:00:59


I had a lot of fun with this one.
Edited by dotsimulate - 2022年3月30日 00:06:20
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MARDINI Daily Art Challenge 2022 » Day 14 Animation | SideFX Labs | Box Cutter

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dotsimulate
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 2022年3月28日 16:06:46
Was unable to Mardini on March 14. This node is a pain. I like the idea of it, but can't see myself using it.

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MARDINI Daily Art Challenge 2022 » Day 27 Image | KineFX | Rig Match Pose

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dotsimulate
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 2022年3月27日 23:59:45
more crowds.
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MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 25 Image | KineFX | IK Chains

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dotsimulate
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 2022年3月27日 00:41:16
crowds + kinefx. Ended up taking the day off yesterday and then was a little tooo rusty with crowds to pull this off today but did manage to build my own agent from scratch.

edit: accidentally uploaded PNG with alpha.
Edited by dotsimulate - 2022年3月27日 00:44:59
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MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 24 Animation | KineFX | Full Body IK

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dotsimulate
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 2022年3月25日 10:50:26
Presenting the Houdini CNC 1.0. Carving flippy in only 3h, 24m, 22s!



I’m glad that the website is back! Finally, I managed some robotic packed geo KineFX stuff. KineFX + CHOPs ties the scene to a single slider. Originally built around the pighead, but I was pleasantly surprised after swapping in flippy at the top of the network. Camera work was a bit rushed near the end of the night, but I hope you enjoy!

I couldn’t have done this a month ago. Mardini 22 has been tough, and I’ve found myself stuck in catch up mode, but hoping to finish a few of these last few days strong.
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MARDINI Daily Art Challenge 2022 » Day 21 Image | KineFX | Skeleton

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dotsimulate
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 2022年3月22日 00:00:51
Skeleton!
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MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 19 Animation | SideFX Labs | Sci Fi Panels

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dotsimulate
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 2022年3月20日 23:59:45
This node is pretty cool. I hope you enjoy the frames I got out before the extension.



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MARDINI Daily Art Challenge 2022 » Day 10 Animation | Vellum | Grains

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dotsimulate
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 2022年3月20日 18:48:30
day 10 Grain! I forgot to post this one as I didn't have any time to render that day. Hope you enjoy.

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MARDINI Daily Art Challenge 2022 » Day 18 Animation | SideFX Labs | Cable Generator

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dotsimulate
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 2022年3月19日 00:49:48
"unexpected end of .hip file" is not a message I enjoy seeing... I would like to get a render of this done at some point. I felt really good about this one, but unfortunately it wasn't meant to be... here's a flipbook render.

Camera rig is working nicely though. Hope you enjoy.
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MARDINI Daily Art Challenge 2022 » Day 8 Animation | Vellum | Balloon

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dotsimulate
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 2022年3月18日 13:20:43
All the cloth textures are generated in COPs with ramps! COPs leaves a lot to be desired after getting very comfortable in Touchdesigner, but I'm sure I'll find some use for it.

Simulation and animation were created on March8, then quickly lit and textured this last night.

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MARDINI Daily Art Challenge 2022 » Day 17 Image | SideFX Labs | Lightning Generator

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dotsimulate
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 2022年3月18日 00:47:40
Procedural drum set.. heck yeah. also some lightning. Looking forward to seeing it in motion. Lightning is driven by Midi data via CHOPs...

Also, I'm thinking about getting on the karma train.
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