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MARDINI Daily Art Challenge 2022 » Day 21 Image | KineFX | Skeleton
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- jacekm.zielinski
- 6 posts
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MARDINI Daily Art Challenge 2022 » [DEADLINE CHANGED] Day 19 Image | SideFX Labs | Sci Fi Panels
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- jacekm.zielinski
- 6 posts
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MARDINI Daily Art Challenge 2022 » Day 10 Animation | Vellum | Grains
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- jacekm.zielinski
- 6 posts
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MARDINI Daily Art Challenge 2022 » Day 9 Animation | Vellum | Hair
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- jacekm.zielinski
- 6 posts
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Houdini Engine for Unity » Baking animations
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- jacekm.zielinski
- 6 posts
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Hi! Is there a way to bake animations from hda inside unity? Is this is option missing from previous versions?
Houdini Engine for Unity » Houdini Engine and Unity - boolean problems
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- jacekm.zielinski
- 6 posts
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Hi,
I'm creating digital assets inside Houdini and I'm using booleans to cut holes in geo. While it works perfectly in Hoduini when I move hda to Unity the results of boolean are super distorted, there are holes in geo - basically unusable.
Has anyone encountered something like this? Am I doing something wrong?
I'm creating digital assets inside Houdini and I'm using booleans to cut holes in geo. While it works perfectly in Hoduini when I move hda to Unity the results of boolean are super distorted, there are holes in geo - basically unusable.
Has anyone encountered something like this? Am I doing something wrong?
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