Traceback (most recent call last):
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudslider.py", line 957, in onKeyFrameEvent1
self.handleKeyFrameEvent(hudc.HANDLE_PARM1, event, kwargs)
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudslider.py", line 976, in handleKeyFrameEvent
info.updateWidgetColor(kwargs, style_sheet=HUDSlider.BG_STYLE_SHEET)
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudwidgets.py", line 378, in updateWidgetColor
self._background_color = self._updateBackgroundColor()
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudwidgets.py", line 415, in _updateBackgroundColor
hcolor = self._target_parm.uiBackgroundColor()
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\hou.py", line 71399, in uiBackgroundColor
return _hou.Parm_uiBackgroundColor(self)
hou.ObjectWasDeleted: Attempt to access an object that no longer exists in Houdini.
Traceback (most recent call last):
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\hdefereval.py", line 155, in _processDeferred
result = code(*args, **kwargs)
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudmanager.py", line 946, in onDeferInitWindow
self._displayWindow(win)
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudmanager.py", line 982, in _displayWindow
win.updateActions()
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudwindow.py", line 2163, in updateActions
if not hud_widget.hasKeyFrame(hou.frame()):
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudslider.py", line 706, in hasKeyFrame
if info.hasKeyFrame(frame):
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\viewerhandle\hudwidgets.py", line 347, in hasKeyFrame
key_frames = self._target_parm.keyframes()
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.653/houdini/python3.10libs\hou.py", line 70095, in keyframes
return _hou.Parm_keyframes(self)
hou.ObjectWasDeleted: Attempt to access an object that no longer exists in Houdini.
Found 618 posts.
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Houdini Lounge » HOUDINI 20 INSTABILITY
- jerry7
- 620 posts
- Offline
Same message in Windows.
Houdini Indie and Apprentice » using value ladder without mouse
- jerry7
- 620 posts
- Offline
Solaris and Karma » How to render image with relative folder?
- jerry7
- 620 posts
- Offline
Hi,
I save usd file first and then use husk to render.
For example:
Current folder: C:/
Usd file path: C:/tmp/a.usd
Image path in a.usd file: ./render/a.exr
Command: husk C:/tmp/a.usd
The image will be saved in C:/render/a.exr, not C:/tmp/render/a.exr
How to save image relative the usd file path?
I save usd file first and then use husk to render.
For example:
Current folder: C:/
Usd file path: C:/tmp/a.usd
Image path in a.usd file: ./render/a.exr
Command: husk C:/tmp/a.usd
The image will be saved in C:/render/a.exr, not C:/tmp/render/a.exr
How to save image relative the usd file path?
Technical Discussion » How to offset the whole motion path?
- jerry7
- 620 posts
- Offline
BabaJ
Provide the hip that shows how you have implemented the motion path to begin with?
There can be more than one way, and as a result more than one way to offset.
Otherwise at face value, a simple transform node of the geometry that is having the motion applied too would work.
Thanks for reply!
I mean to offset motion path with pose tool.
Now it can only move one keyframe point. I want to move all of them at same time.
Technical Discussion » How to offset the whole motion path?
- jerry7
- 620 posts
- Offline
Solaris and Karma » How to read Composition detail view?
- jerry7
- 620 posts
- Offline
Hi,
I don't quite understand the information in the composition detail view.
How to read them?
Thanks for any tips!
I don't quite understand the information in the composition detail view.
How to read them?
Thanks for any tips!
Solaris and Karma » Karma motion blur in viewport, but not rendered frames [[SOLVED]]
- jerry7
- 620 posts
- Offline
Solaris and Karma » Karma motion blur in viewport, but not rendered frames [[SOLVED]]
- jerry7
- 620 posts
- Offline
Have you added motion blur lop before USD Render ROP?
Edited by jerry7 - 2024年2月3日 19:31:57
Solaris and Karma » Disappointing Layout Editing
- jerry7
- 620 posts
- Offline
Argree. The layout tools are not very usable in real production.
I am still working in obj context and import all into lopnet now.
I am still working in obj context and import all into lopnet now.
Technical Discussion » Layout node freeze
- jerry7
- 620 posts
- Offline
MrmichaeltIt seems a harmless debug info which comes with recent daily builds.
Wow, this thread is from Dec.7, 2022, and yes, I was searching for why my console pops up with errors every time I try to use the layout node!
Why have these issues not been resolved?
Solaris and Karma » LOPNET vs Solaris Stage?
- jerry7
- 620 posts
- Offline
Technical Discussion » Can the Floating gnomon be scaled bigger?
- jerry7
- 620 posts
- Offline
Solaris and Karma » Geometry Clip Sequence Lop or how to handle large data
- jerry7
- 620 posts
- Offline
The topology usd file seems to be large that contain geometry data. Could root USD references .bgeo only?
Technical Discussion » Is there a quick way to embed HDA(s)?
- jerry7
- 620 posts
- Offline
RMB menu -> Allow Editing of Contents in your HDA nodes.
Houdini will store contents in hip.
Houdini will store contents in hip.
Houdini for Realtime » How the Labs Vertex Animation Texture works?
- jerry7
- 620 posts
- Offline
Hi,
The Labs Vertex Animation Texture could encode topo change in a single lookup texture.
I have dived into the node but couldn't understand the magic.
Could anyone explain how it works in English?
Thanks!
The Labs Vertex Animation Texture could encode topo change in a single lookup texture.
I have dived into the node but couldn't understand the magic.
Could anyone explain how it works in English?
Thanks!
Solaris and Karma » How to reload the Layout Brush Interface plugin?
- jerry7
- 620 posts
- Offline
Hi,
How to reload the interface plugin without restart session?
It is in $HFS\houdini\layoutplugins\brush_interfaces folder.
Thanks!
How to reload the interface plugin without restart session?
It is in $HFS\houdini\layoutplugins\brush_interfaces folder.
Thanks!
Solaris and Karma » How to scale secondary diffuse indensity?
- jerry7
- 620 posts
- Offline
Hi,
How to scale secondary diffuse indensity? I hope to scale GI brighter and keep direct diffuse not change.
Thanks!
How to scale secondary diffuse indensity? I hope to scale GI brighter and keep direct diffuse not change.
Thanks!
Technical Discussion » Karma render stuck
- jerry7
- 620 posts
- Offline
Solaris and Karma » HDR size in Dome light
- jerry7
- 620 posts
- Offline
Hi,
I want to downsize the HDR in the dome light. But can't see any changes.
What is wrong about my settings?
Thanks.
I want to downsize the HDR in the dome light. But can't see any changes.
What is wrong about my settings?
Thanks.
Solaris and Karma » The viewport bug in solaris dual view mode
- jerry7
- 620 posts
- Offline
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