Hi, I realise this may be a strange thing to attempt, but here goes.
I'm building a simple installation and hoping to use the Unreal Sequencer like this:
-My HDA is all setup in Unreal. It's static and looks good.
-The HDA loads external data through a python script inside Houdini which calls data from a website. It's all working well.
-If I hit recook in the object properties in Unreal, my HDA updates just as it should. It takes about 3 seconds
-So what I want to do is have the sequencer playing back in a 60 second loop. At the start of each loop I want it to recook the HDA.
-I can hide it while it recooks, that's not a problem.
-If I simply transform the HDA inside the Unreal sequencer, Unreal does recook the object, but for some reason it doesn't force it to source new data and the HDA doesn't actually update.
Here are a few things that may work if I knew Unreal better.
-I could somehow tell the sequencer to properly recook the HDA (the same as hitting Recook in the object properties of the HDA.)
-If I could tell the sequencer to change the HDA's only exposed parameter (a string which the user types in.)
So is it possible to access these controls inside the sequencer?
Would this be better served, or even possible, using Blueprint instead?
My fear is that this sort-of-runtime approach is simply not possible with Houdini Engine in Unreal. But I really hope it is, as everything else works really well.
Thanks for any suggestions, and I apologise for my complete ignorance in the Unreal world. It's all new to me.
Cheers!
-Will
Found 8 posts.
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Houdini Engine for Unreal » Forcing a recook inside an Unreal Sequencer (UE 4.26, HE v2)
- kokosing
- 8 posts
- Offline
3rd Party » Exporting VDBs to Redshift .rs proxies - is it possible?
- kokosing
- 8 posts
- Offline
Hi, I'm getting a crash when I try to export VDBs (density or surface) to Redshift Proxies, via the Redshift Proxy Export SOP. It's a consistent problem which doesn't occur when I'm exporting geo. Should this work?
Thanks!
W
Thanks!
W
Houdini Lounge » Laptop Win/Linux or Mac?
- kokosing
- 8 posts
- Offline
Does anyone know which laptop the SideFX presenters were using at the H16 launch event/VFX Festival this year in London? I saw Scott Keating's terrain demo. The machine he was using seemed to perform very well.
Houdini Indie and Apprentice » Absolute New guy with a few simple questions
- kokosing
- 8 posts
- Offline
I've now installed on a Mac pro and it's working fine. So I guess it was down to the laptop.
W
W
Houdini Indie and Apprentice » Absolute New guy with a few simple questions
- kokosing
- 8 posts
- Offline
Thanks. I've launched from the terminal and got the same result. I did spot two errors in the terminal about not being able to create temporary files in my user directory.
I've also uninstalled and reinstalled with the same errors.
I really hope I can sort this. The tutorials have got me well worked up.
W
I've also uninstalled and reinstalled with the same errors.
I really hope I can sort this. The tutorials have got me well worked up.
W
Houdini Indie and Apprentice » Absolute New guy with a few simple questions
- kokosing
- 8 posts
- Offline
Hi, I see now that Intel Cards aren't supported on Macs any more.
Would this explain all these issues though?
Thanks,
W
Would this explain all these issues though?
Thanks,
W
Houdini Indie and Apprentice » Absolute New guy with a few simple questions
- kokosing
- 8 posts
- Offline
Cheers circusmonkey
I'm on a MacBook pro. OS X 10.10.4
2.9 GHz Core I5
Intel Iris graphics 6100 1536mb
Thanks for your help.
W
I'm on a MacBook pro. OS X 10.10.4
2.9 GHz Core I5
Intel Iris graphics 6100 1536mb
Thanks for your help.
W
Houdini Indie and Apprentice » Absolute New guy with a few simple questions
- kokosing
- 8 posts
- Offline
Hi,
I've just installed Houdini with an Apprentice license. Are there any specific SOPs or other things not part of Apprentice?
I ask because I'm not able to find ‘voronoi fracture points’ or any voronoi SOPs via the tab menu other than ‘voronoi split.’ I have found ‘voronoi fracture’ via the left hand shelf. But it does not appear in the tab menu.
I also notice I have several DOPs in the shelf that are represented by an H icon and are labeled ‘undefined.’
Finally, when I select simple primitives (such as spheres) in the viewport or the network, the properties area is blank. I cannot see the translate, rotate or scale, for instance.
Are any of these Apprentice limitations, or has something gone wrong with my install?
Thanks!
W
I've just installed Houdini with an Apprentice license. Are there any specific SOPs or other things not part of Apprentice?
I ask because I'm not able to find ‘voronoi fracture points’ or any voronoi SOPs via the tab menu other than ‘voronoi split.’ I have found ‘voronoi fracture’ via the left hand shelf. But it does not appear in the tab menu.
I also notice I have several DOPs in the shelf that are represented by an H icon and are labeled ‘undefined.’
Finally, when I select simple primitives (such as spheres) in the viewport or the network, the properties area is blank. I cannot see the translate, rotate or scale, for instance.
Are any of these Apprentice limitations, or has something gone wrong with my install?
Thanks!
W
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