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Houdini Learning Materials » Hidden file option is not working
- sunkjy2017
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Houdini Learning Materials » Hidden file option is not working
- sunkjy2017
- 50 posts
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Hi,guys.
When I open a file in the file menu,there are some hidden files appeared,(as in the screenshot)but I uncheck the “show hidden files”,it doesn't work,is it a bug?or something else.Thank you very much for any help!
When I open a file in the file menu,there are some hidden files appeared,(as in the screenshot)but I uncheck the “show hidden files”,it doesn't work,is it a bug?or something else.Thank you very much for any help!
Houdini Learning Materials » Once Glue object be added,The dopnetwork doesn't working!
- sunkjy2017
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Hi,guys.
I create a simple dynamic fracture,erything is fine,but I add a gule object to the RBD Fracture object,the cracks doesn't fall off at all,even change the glue strength to 0,it still doesn't fall off,when I delete the gule object,the cracks is working correctly,maybe the glue object is wrong,but I don't know how to fix that,Here is my hip file,would you mind help me,Thanks in advanced!
I create a simple dynamic fracture,erything is fine,but I add a gule object to the RBD Fracture object,the cracks doesn't fall off at all,even change the glue strength to 0,it still doesn't fall off,when I delete the gule object,the cracks is working correctly,maybe the glue object is wrong,but I don't know how to fix that,Here is my hip file,would you mind help me,Thanks in advanced!
Houdini Learning Materials » particle group fail
- sunkjy2017
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Thanks to all. what Tomas Slancik said is working wonderfully.I just want to according to the color change in the sop to group paticle,it seems that the function “ingroup = @Cd.r < 0.1;” is not working in my case,I guess that the @Cd.r is not the attribute of the particle itself. Thanks all again!
Edited by sunkjy2017 - 2017年6月27日 21:46:12
Houdini Learning Materials » particle group fail
- sunkjy2017
- 50 posts
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Hi,guys.
I want to make a group of the particles,using the “popgroup”node(as in the screenshot) ,the point function is OK,but group fail,I don't know what I am doing wrong,please help me,Thanks for any help!
I want to make a group of the particles,using the “popgroup”node(as in the screenshot) ,the point function is OK,but group fail,I don't know what I am doing wrong,please help me,Thanks for any help!
Houdini Learning Materials » how to do the particle along the curve
- sunkjy2017
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Houdini Learning Materials » how to do the particle along the curve
- sunkjy2017
- 50 posts
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Hi,guys
I follow a tutor to create the particles along the curve,but the tutor is using the old popnetwork, in the new popnetwork the parameter is very different form the old,how to achieve this in the newpopnetwork,Thank you for any help!
I follow a tutor to create the particles along the curve,but the tutor is using the old popnetwork, in the new popnetwork the parameter is very different form the old,how to achieve this in the newpopnetwork,Thank you for any help!
Houdini Engine for Maya » Asset for Maya error!
- sunkjy2017
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Houdini Engine for Maya » Asset for Maya error!
- sunkjy2017
- 50 posts
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Thank you for your quick reply.I am using Maya2017 update2 and HoudiniFX 16.0633.Here is my otl file,Thanks!
Houdini Engine for Maya » Asset for Maya error!
- sunkjy2017
- 50 posts
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hi,guys.
I created a simple particle emitter HDA ,but in Maya it doesn't work, I don't know why(as in the screenshot),hope can help me fix the issue.Thank you for any help!
I created a simple particle emitter HDA ,but in Maya it doesn't work, I don't know why(as in the screenshot),hope can help me fix the issue.Thank you for any help!
Houdini Learning Materials » New Popnetwork doesn't get variable $NPT
- sunkjy2017
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Houdini Learning Materials » New Popnetwork doesn't get variable $NPT
- sunkjy2017
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Hi,guys.
in the new popnetwork,I want to get the varable “$NPT” from the source object into the impulse count(as in the screen shot),but it doesn't work at all,but in the old popnetwork,it is working,I don't know why.could you help me?Thank you very much!
in the new popnetwork,I want to get the varable “$NPT” from the source object into the impulse count(as in the screen shot),but it doesn't work at all,but in the old popnetwork,it is working,I don't know why.could you help me?Thank you very much!
Edited by sunkjy2017 - 2017年6月15日 06:33:42
Technical Discussion » Houdini Asset for C4D error
- sunkjy2017
- 50 posts
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Hi,guys.
I make a simple flip fluid asset for c4d,but I import to C4D ,There is no particles at all,I don't know what I was doing wrong,could you help me ? here is my project file.Thanks for any help!
I make a simple flip fluid asset for c4d,but I import to C4D ,There is no particles at all,I don't know what I was doing wrong,could you help me ? here is my project file.Thanks for any help!
Houdini Indie and Apprentice » how to encrypt digital asset
- sunkjy2017
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Houdini Indie and Apprentice » how to encrypt digital asset
- sunkjy2017
- 50 posts
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Hi,guys.
I am learning about the digital asset in Houdini,I found some node in the other projectfile be encrypt,I want to know how to encrypt the digital asset,Thank you very much!
I am learning about the digital asset in Houdini,I found some node in the other projectfile be encrypt,I want to know how to encrypt the digital asset,Thank you very much!
Technical Discussion » How to switch via expression
- sunkjy2017
- 50 posts
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Technical Discussion » How to switch via expression
- sunkjy2017
- 50 posts
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Hi,
I want to switch two object with “switch node”,for example,there is a sphere object node,an object merge node and a switch node in the scene,if there is no object in the merge node,the switch input is 0,else is 1,how to achieve this goal?I tried to write a expression code(as in the screenshot),but doesn't work,could you help me?Thanks in advanced!
I want to switch two object with “switch node”,for example,there is a sphere object node,an object merge node and a switch node in the scene,if there is no object in the merge node,the switch input is 0,else is 1,how to achieve this goal?I tried to write a expression code(as in the screenshot),but doesn't work,could you help me?Thanks in advanced!
Houdini Learning Materials » particlefluidsurafce node doesn't work
- sunkjy2017
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Houdini Learning Materials » particlefluidsurafce node doesn't work
- sunkjy2017
- 50 posts
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Hi,Enivob.
Thank you for your quick reply. As what you said,I use the shelf tool to create the emitter,everything is OK. but I don't want to use the shelf tool,I want to create it by hand,how to fix that problem?Thank you !
Thank you for your quick reply. As what you said,I use the shelf tool to create the emitter,everything is OK. but I don't want to use the shelf tool,I want to create it by hand,how to fix that problem?Thank you !
Houdini Learning Materials » particlefluidsurafce node doesn't work
- sunkjy2017
- 50 posts
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Hi,
I learn to try to create a emitte paticle fluid from object,when I want to convert it to surface mesh,but it is not working,I don't know what I am doing wrong,as in the screenshot.Thank you for any help!
I learn to try to create a emitte paticle fluid from object,when I want to convert it to surface mesh,but it is not working,I don't know what I am doing wrong,as in the screenshot.Thank you for any help!
Edited by sunkjy2017 - 2017年6月1日 23:43:31
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