Found 2 posts.
Search results Show results as topic list.
Houdini Indie and Apprentice » Karma XPU MTLX "MixShader"?
- zhenglu
- 2 posts
- Offline
Houdini Engine for Unreal » Houdini Engine for Unreal - Version 2
- zhenglu
- 2 posts
- Offline
i want to mix heightfield tiles and instancer to sub_level, like this Wiki used attribute(“unreal_level_path”, “tile”, “unreal_split_attr”);
but the actor only generated to main_Level.
where wrong with me. so sad ! need help
but the actor only generated to main_Level.
where wrong with me. so sad ! need help
-
- Quick Links