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3rd Party » Modeler 2025.2 Update

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alexeyvanzhula1984
81 posts
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 今日 04:54:30
Modeler 2025

Edited by alexeyvanzhula1984 - 今日 04:55:14
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3rd Party » Modeler 2025.2 Update

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alexeyvanzhula1984
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 2025年6月16日 13:04:05
Modeler 2025.2 update

Edited by alexeyvanzhula1984 - 今日 04:54:52
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3rd Party » MODELER 2025 HOLIDAY DISCOUNT

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alexeyvanzhula1984
81 posts
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 2024年12月23日 17:20:58
Use the code HOLIDAY_DISCOUNT to get 40% off all my Houdini plugins.
https://alexeyvanzhula.gumroad.com [alexeyvanzhula.gumroad.com]
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3rd Party » BLACK FRIDAY DISCOUNT

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alexeyvanzhula1984
81 posts
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 2024年11月15日 04:26:34
For a Black Friday 40% discount on all products, including Modeler 2025 for Houdini, use the code BLACKFRIDAY.
https://alexeyvanzhula.gumroad.com [alexeyvanzhula.gumroad.com]
Edited by alexeyvanzhula1984 - 2024年11月16日 06:55:45
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Houdini Lounge » what happened to the Houdini 21 post?

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alexeyvanzhula1984
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 2024年10月10日 17:18:49
The problem with RFE is that a huge number of genuinely important improvements go ignored for many years.
Personally, I only submit RFE for bugs and don't want to waste my time on feature improvement requests because there's little point in doing so.
Edited by alexeyvanzhula1984 - 2024年10月10日 17:21:51
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3rd Party » Any luck with SoftBooleans 2025 on H20.5 and support channel

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alexeyvanzhula1984
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 2024年9月25日 08:56:37
CYTE
Can you create a soft boolean node in SOP context?

Cheers
CYTE
The issue has been resolved. That was a problem with new Python in H20.5
Edited by alexeyvanzhula1984 - 2024年9月25日 08:56:45
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Houdini Lounge » Bugs of Polybevel.

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alexeyvanzhula1984
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 2024年9月17日 10:21:16
RGaal
The modeler is just a set of convenient things around nodes that greatly facilitate interaction.
No, that's not quite right. VEX is used in almost every HDA, including for creating geometry. For example, the Connect tool, which connects components with new edges, uses VEX to create new polygons. The Edge Flow tool interpolates point positions using the Bezier method and consists of just one VEX node. And so on...
As for the Bevel operation, it can also be implemented with VEX, but I haven't gotten around to that yet.
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Houdini Lounge » Houdini vs Maya Preselection Highlighting

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alexeyvanzhula1984
81 posts
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 2024年8月31日 08:15:46
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Houdini Lounge » Houdini UI nitpicking

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alexeyvanzhula1984
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 2024年8月23日 04:41:11
but most of these have already been resolved within a month.
that's a strong exaggeration
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Houdini Lounge » Houdini UI nitpicking

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alexeyvanzhula1984
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 2024年8月22日 06:26:22
eikonoklastes
Do you honestly believe this to be valuable, constructive discussion? Or is it just passive-aggressive negativity with no real purpose other than to air your frustration, which is a remarkable thing to be doing on a professional public forum.
Not quite agree. Here's an example https://www.sidefx.com/forum/topic/97567 [www.sidefx.com] Can you explain why this topic was closed?

This is a case where repeated RFEs don't help, and discussion is needed, which is what the forum is supposed to be for.
Edited by alexeyvanzhula1984 - 2024年8月22日 06:28:50
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Houdini Lounge » Houdini UI nitpicking

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alexeyvanzhula1984
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 2024年8月22日 05:45:57
eikonoklastes
alexwheezy
eikonoklastes
raincole
But SideFX has already made it clear that this forum isn't a venue for the users to express their opinions
This is news to me. When and where did they say this?

In this post.
https://www.sidefx.com/forum/topic/97551/?page=2#post-428998 [www.sidefx.com]
Where exactly in that post does it say that this forum isn't a venue for users to express their opinions?
They don't necessarily need to write about it. The thing is, constructive criticism of Houdini is not encouraged on this forum. As soon as discussions about the program's bugs and ways to improve it begin, the threads are closed with constant reminders to submit RFE. This way, users can't openly discuss these issues. This behavior has permeated the forum over the last few years.
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月18日 01:00:59
raincole
alexeyvanzhula1984
LukeP
On the other side - this thread was really about Solaris instability that I have been experiencing.
Yes, I wouldn’t want to write this in this thread, but I saw responses from developers here, so I couldn’t hold back. When I create threads about issues, I generally don’t get any responses. Maybe I touch on uncomfortable topics, or maybe they just find me unpleasant—who knows.

Keep talking about them. SideFX is very responsive. You'll get a response eventually (which is usually a closed thread, but if you're lucky you might get a forum ban!)
Everything has already been said.
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 21:30:32
LukeP
alexeyvanzhula1984
LukeP
On the other side - this thread was really about Solaris instability that I have been experiencing.
Yes, I wouldn’t want to write this in this thread, but I saw responses from developers here, so I couldn’t hold back. When I create threads about issues, I generally don’t get any responses. Maybe I touch on uncomfortable topics, or maybe they just find me unpleasant—who knows.

Or maybe it’s the delivery
What do you mean? I'm just talking about problems in Houdini. About very simple things.
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 21:18:43
LukeP
On the other side - this thread was really about Solaris instability that I have been experiencing.
Yes, I wouldn’t want to write this in this thread, but I saw responses from developers here, so I couldn’t hold back. When I create threads about issues, I generally don’t get any responses. Maybe I touch on uncomfortable topics, or maybe they just find me unpleasant—who knows.
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 20:30:35
Regarding the introduction of new features, I don’t understand them at all. Any user trying to switch to Houdini is quite surprised why such a serious DCC, which is excellent at handling geometry, lacks a simple feature like a proper way to display SubD geometry with isolines. Why is this feature, available in other programs for at least ten years, still missing here? Houdini uses OpenSubdiv but still hasn't this VERY important feature. Countless RFEs have been created about this, yet it somehow remains a low priority. Why is that? SideFX trying to "punish" Maya (I know this from correspondence with a Houdini representative). But Maya has had this feature since 2009 or even earlier. Is it not important for a VFX package? Houdini, even without isolines, displays subdivided geometry incorrectly. And nothing changes over the years. I repeat, countless RFEs have been created about this...
Edited by alexeyvanzhula1984 - 2024年8月18日 15:28:15
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 19:18:31
LukeP
Alexey - does that mean that Modeller 2023 never had any bugs and Modeller 2024 will not have any?
and key phrase: "Houdini is far from the same as it was 10 years ago."
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 19:15:19
LukeP
Alexey - does that mean that Modeller 2023 never had any bugs and Modeller 2024 will not have any?
Bugs are always present in any software. Check my chat to find out about bug fixes. And actually, I’m talking about Houdini, a program that has been developed for decades and by more than one person.
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 19:09:50
Regarding the bugs you report through the http://www.sidefx.com/index.php?option=com_content&task=view&id=768&Itemid=239 I’ve noticed an interesting feature: bugs are fixed selectively based on priorities. This is normal. However, it’s not normal when you report clear bugs and can’t even wait for them to be fixed in the next release. This is nonsense! So before praising the developers for reading and trying to address complaints, don’t forget those who reported bugs and still haven’t seen any resolution.
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Houdini Lounge » Am I the only one experiencing Solaris instability in H20.5?

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alexeyvanzhula1984
81 posts
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 2024年8月16日 18:54:58
robp_sidefx
I'll add my personal addendum to Mark's note: screen recordings.

I know a lot of issues seem random and it's hard at the time to identify "what were the three key steps that led to this crash?".

I always get tremendous value in watching how users are interacting with the tools, when they're clicking on things that we really didn't expect them to (but of course are obvious in hindsight), etc.

If you can capture any errors/crashes during an active screen recording session, send it to us/me. Even if it's an hour long, don't crop the video just to the crash itself. If it means solving your issue, watching you innocently click around Houdini for an hour is a small investment on our part.
Expecting users to perform actions differently than what developers anticipate and causing critical issues is part of serious software development, isn’t it? The ability of developers to anticipate unexpected situations is a measure of the quality of the software being developed. What you’ve written could be used as an excuse by any developer of any program. You’ve been developing Houdini for many years now. Why was there no need to justify things this way 10 years ago? Perhaps the company has set a higher standard, and the developers are struggling with deadlines and insufficient product testing? Modern Houdini is far from the same as it was 10 years ago.
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Houdini Lounge » Houdini Viewport Shading

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alexeyvanzhula1984
81 posts
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 2024年8月5日 04:57:26
it would be interesting if users shared their default shading settings in this thread
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