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Found 661 posts.

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Technical Discussion » Avoid sceneViewer.selectGeometry() break running ?

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jerry7
663 posts
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 2020年2月13日 18:20:46
Hi Ondrej, It is just my need. Thank you very much!
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Technical Discussion » Avoid sceneViewer.selectGeometry() break running ?

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jerry7
663 posts
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 2020年2月12日 10:06:34
Hi,

In the following code. We can't get “finish” output if the current selection is break ( Change to other tool ).

import toolutils
view = toolutils.sceneViewer()
view.selectGeometry() # if the selectint are break, we can't get "finish" result.
print "finish"

I need do some clear work for user break the selection. How to catch this?

Thanks!
Edited by jerry7 - 2020年2月12日 10:06:57
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Technical Discussion » Custom Curve HDA

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jerry7
663 posts
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 2020年2月12日 09:54:19
mabelzile
Please post your python state and a test scene so I can have a look.
I have no custom python state. I just set ‘curve’ state for current HDA.
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Technical Discussion » Handle Bindings

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jerry7
663 posts
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 2020年2月11日 21:27:57
Create a transform sop inside HDA, and in viewer click RMB on handle, select "Export Handle to Digital Asset” . Then you can see how to bind.
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Technical Discussion » Custom Curve HDA

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jerry7
663 posts
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 2020年2月11日 20:43:19
Hi,

I want to make a custom curve HDA that need edit/insert point in it as Curve SOP.
The “Curve Point Translator” handle can edit curve point. But this handle can't insert point.

I tested the “curve” viewer state.

viewer.setCurrentState('curve',False,hou.stateGenerateMode.Enter)
Saddly, can't enter in edit mode.
Traceback (most recent call last):
File “<console>”, line 1, in <module>
File “C:/PROGRA~1/SIDEEF~1/HOUDIN~1.359/houdini/python2.7libs\hou.py”, line 56949, in setCurrentState
return _hou.SceneViewer_setCurrentState(*args, **kwargs)
OperationFailed: The attempted operation failed.
Failed setting state named “curve”.

Anyone could give me some help?

Thanks!
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Work in Progress » Tools for Editing Multiple Curve Point at same time

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jerry7
663 posts
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 2020年2月11日 05:28:10
CYTE
to expose handles to an hda you can enter the state of the node (edit node or curve node in this case).
Then in the viewport, you can click on the handle and press “export handle to hda”. give it a try.

Hi CYTE,

Thanks for your reply!

Exporting handle to HDA seems only static bind. I need dynamically create/delete inner Curve Sop and expose the curve handle that is currently selected. The viewer state maybe work but I don't know how to realize in some simple way.
Edited by jerry7 - 2020年2月11日 05:28:30
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Work in Progress » Tools for Editing Multiple Curve Point at same time

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jerry7
663 posts
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 2020年2月10日 19:42:03
Hi,

Curve Tool can't edit multiple point. If you append an Edit Sop, you can't return back to modify topo(insert/append curve point).
I create some tools to solve it. The key idea is read Edit sop's point position and write back to Curve Sop.

Install:

1. Copy the shelf to $HOME/houdini18.0/toolbar/ (Or as you Houdini version)
2. Restart Houdini and append “Multi Curve” toolbar to shelfs.
3. Enjoy it.

How to use:

1. Run ‘New Subnet’ to create multi_curve subnet in Sop Context.
2. Dive into multi_curve subnet.
3. Use shelf tools to create/edit curve.
4. Must use Edit_Tool to edit (Avoid to generate other Edit sop).
5. Don't edit nodes in multi_curve by hand.


I want to make an HDA,but have no idea about exposing inner Edit/Curve sops handle/state out of HDA.
Thanks for any idea!
Edited by jerry7 - 2020年2月10日 23:20:17
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Houdini Lounge » What's meaning of these menus?

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jerry7
663 posts
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 2020年2月9日 06:21:09
Hi,

There are 3 menu items in Assets-> Other Asset Tools. I can't find document about them. What function about them?


Thanks!
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Houdini Indie and Apprentice » How to move to c-plane for many tools?

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jerry7
663 posts
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 2020年2月8日 19:24:23
BabaJ
In your viewport window, just under the icon that turns grid on/off, there is a c-plane icon. It has options like revert to default.
Does that do what you want?

Hi,
Thanks for reply,BabaJ. I dont want reset cplane but reset tool to return to cplane.
It seem snaping to grid is a workaround but not a good method.
Edited by jerry7 - 2020年2月8日 19:24:48
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Houdini Indie and Apprentice » How to move to c-plane for many tools?

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jerry7
663 posts
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 2020年2月7日 19:44:48
Hi,

In many tool you can press shift to move off the c-plane. Any way return back to c-plane?

Thanks!
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Houdini Lounge » Two viewers / Different node views-visibility like in Nuke?

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jerry7
663 posts
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 2020年2月7日 19:14:30
You can use top-right pin button for each viewer without auto sync with network context.
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Technical Discussion » Can select Visible Only points in Edit Capture Weights Tool?

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jerry7
663 posts
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 2020年2月7日 07:12:35
Hi,

How to select Visible Only points in Edit Capture Weights Tool? Drag selecting always select all points Have to select one by one?

Thanks!
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Houdini Indie and Apprentice » Edit Playbar timeline keyframes with Python ?

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jerry7
663 posts
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 2020年1月29日 15:09:21
Hi,

I need edit keyframes that in playbar in python but I cant find the way.

Can python/HOM edit keyframes in playbar timeline?

Thanks for any tip!
Edited by jerry7 - 2020年1月29日 15:10:24
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Houdini Lounge » Change file browser

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jerry7
663 posts
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 2020年1月11日 06:27:34
Jonathan de Blok
If you add this to your PARMmenu.xml

Which point should add this code?
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Technical Discussion » Houdini 18 HQueue Error

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jerry7
663 posts
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 2019年12月23日 19:20:02
I have a shared folder which UNC is “\\myserver\myteam\hquene” for HQROOT.
And map T: to “\\myserver\myteam” in artist workstation.
How to set On Windows?
Edited by jerry7 - 2019年12月23日 19:21:09
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Technical Discussion » How to Bevel Font with sharp roof ?

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jerry7
663 posts
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 2019年12月17日 05:06:35
Hi,

The Cinema4d's new bevel tool is very useful for LOGO. I notice there are some issue in character with Hole like “a”.
Any way to reproduce this kind of bevel in Houdini?
Edited by jerry7 - 2019年12月17日 05:08:31
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Solaris and Karma » Does have Houdini GL render LOP ?

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jerry7
663 posts
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 2019年12月13日 02:56:03
jsmack
The openGL rop has a ‘LOP’ mode, but I think it only supports HoudiniGL.

It seemed OpenGl rop does not support material from LOP.
Edited by jerry7 - 2019年12月13日 02:58:43
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Solaris and Karma » Does have Houdini GL render LOP ?

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jerry7
663 posts
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 2019年12月12日 22:08:48
Hi,

The viewport has Houdini GL and Storm renderer. Any way to render them to disk file?

Thanks!
Edited by jerry7 - 2019年12月12日 22:09:12
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Houdini Lounge » the little things about houdini

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jerry7
663 posts
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 2019年9月24日 08:24:59
Addtionally, Unicode File Name support please!
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Technical Discussion » Multi select in the curve SOP for 2018... please?

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jerry7
663 posts
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 2019年8月21日 01:58:29
2019… please?
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