Yes i could do that.
But it's like render in 910*512 scale to 1280*720 and watch on 1920*1080 tv.
I dont want burn people's eyes ^^
It's ok, i am happy with TouchDesigner.
Found 37 posts.
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Houdini Indie and Apprentice » houdini indie 14
- anodin
- 37 posts
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Houdini Indie and Apprentice » houdini indie 14
- anodin
- 37 posts
- Offline
i already have TouchDesigner and it works pretty well, i wanna try different setup with houdini.
I can't pay a FX licence, i am a freelance VJ, i create visuals and i am paid for my performance.
I can't pay a FX licence, i am a freelance VJ, i create visuals and i am paid for my performance.
Houdini Indie and Apprentice » houdini indie 14
- anodin
- 37 posts
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Hi chrism,
Can you please suggest to upgrade the resolution to 2048*2048 ?
It is a minimum for create animation in Fulldome theater.
Thank you.
Best Regards
Can you please suggest to upgrade the resolution to 2048*2048 ?
It is a minimum for create animation in Fulldome theater.
Thank you.
Best Regards
Houdini Indie and Apprentice » houdini indie 14
- anodin
- 37 posts
- Offline
They say 1920*1080.
But i try a 1920*1920 and i get a 1440*1440… (i can't use it)
I hope no more resolution limitation in H14 Indie !
But i try a 1920*1920 and i get a 1440*1440… (i can't use it)
I hope no more resolution limitation in H14 Indie !
Houdini Indie and Apprentice » houdini indie 14
- anodin
- 37 posts
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Upgrate the resolution of Hidie version, will be a good move.
I try to render an animation for Fulldome theater (minimum 2k square, best 4k).
when i render, i get a resolution of 1440*1440…?
I try to render an animation for Fulldome theater (minimum 2k square, best 4k).
when i render, i get a resolution of 1440*1440…?
Technical Discussion » Vray Dome Camera
- anodin
- 37 posts
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i am looking for a really nice dome lens shader too.
but for me it will be not pretty straightforward to do it.
any help will be welcome ^^
but for me it will be not pretty straightforward to do it.
any help will be welcome ^^
SI Users » project "Houdini, a great modeler"
- anodin
- 37 posts
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Houdini Indie and Apprentice » Font / Text SOP don't like accents ?
- anodin
- 37 posts
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Houdini Indie and Apprentice » Font / Text SOP don't like accents ?
- anodin
- 37 posts
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HI,
I can't write in Font SOP, letters with accents.
é à ï ô è …
Give them to me me please !
I can't write in Font SOP, letters with accents.
é à ï ô è …
Give them to me me please !
Houdini Indie and Apprentice » Attach a Null to an animate point ?
- anodin
- 37 posts
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Houdini Indie and Apprentice » Attach a Null to an animate point ?
- anodin
- 37 posts
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Hi
I want constraint a Null (translation, rotation) to a point of animate mesh.
How i can extract a position of 1 point ?
Thx for your help !
I want constraint a Null (translation, rotation) to a point of animate mesh.
How i can extract a position of 1 point ?
Thx for your help !
Houdini Indie and Apprentice » create a loop with hgeo sequence
- anodin
- 37 posts
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Thank you Tamte !
At the first look i didn't make the difference between ‘ ’ and ``
Now i will never forget !
At the first look i didn't make the difference between ‘ ’ and ``
Now i will never forget !
Houdini Indie and Apprentice » create a loop with hgeo sequence
- anodin
- 37 posts
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Hi,
I want create a loop with geo sequence 15 frames.
So i wrote in : Geometry File :
$HIP/geo/YAKURU_01.hipnc.filecache1.$F%15+1.bgeo
But it can't read, don't calculate…
$F%15+1
what did i write wrong ?
I want create a loop with geo sequence 15 frames.
So i wrote in : Geometry File :
$HIP/geo/YAKURU_01.hipnc.filecache1.$F%15+1.bgeo
But it can't read, don't calculate…
$F%15+1
what did i write wrong ?
Houdini Indie and Apprentice » RBD active on collission ? Like Sleep mode.
- anodin
- 37 posts
- Offline
Thx 3d gang.
I read, watch exemples, tutos…
I didn't find easier way to detect collission and active RBD.
in exemple i found a Chop network = detect impact… but it's to long with many objects.
Sound simple… It's simple in others soft.
Any Solution ?
I read, watch exemples, tutos…
I didn't find easier way to detect collission and active RBD.
in exemple i found a Chop network = detect impact… but it's to long with many objects.
Sound simple… It's simple in others soft.
Any Solution ?
Houdini Indie and Apprentice » importing pieces into rbd
- anodin
- 37 posts
- Offline
Hi tamte,
Thx for your scene.
You use an object to change attribute of points, and active the RBD by this expression : point(“../../box/OUT_active”, $OBJ, “active”, 0)
What is the expression to detect collision and active the RBD ?
iscollided() ?
isclosed ?…
Thx
Thx for your scene.
You use an object to change attribute of points, and active the RBD by this expression : point(“../../box/OUT_active”, $OBJ, “active”, 0)
What is the expression to detect collision and active the RBD ?
iscollided() ?
isclosed ?…
Thx
Houdini Indie and Apprentice » RBD active on collission ? Like Sleep mode.
- anodin
- 37 posts
- Offline
Or what is the expression to put on activevalue node ?
i try iscollided() but it doesn t work.
any ideas ?
Thx
i try iscollided() but it doesn t work.
any ideas ?
Thx
Houdini Indie and Apprentice » RBD active on collission ? Like Sleep mode.
- anodin
- 37 posts
- Offline
Hi,
I want RBD objects get “active” when they are collide by others.
(not like glue objet)
We can active by keyframe, but with a lot objects, will be hardcore.
On C4D and Softimage it's really easy to setup. ( 1 button)
I think we can do this with active value on network, but what is the best solution ?
Thx
I want RBD objects get “active” when they are collide by others.
(not like glue objet)
We can active by keyframe, but with a lot objects, will be hardcore.
On C4D and Softimage it's really easy to setup. ( 1 button)
I think we can do this with active value on network, but what is the best solution ?
Thx
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