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Houdini Indie and Apprentice » Environments, refl/refract and alphas
By luckymutt,
- 7
- 11016
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By luckymutt
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Technical Discussion » With force,how to make particle move uniform circularly?
By flyingc,
- 2
- 3589
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By flyingc
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Technical Discussion » wire constraint weight
By Allegro,
- 3
- 4059
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By Allegro
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Houdini Indie and Apprentice » SOP vector field node
By krizard,
- 6
- 8610
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By krizard
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Technical Discussion » MAKING wire / chain ?
By freesign,
- 4
- 4534
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By freesign
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Houdini Lounge » Cinema4D <-> houdini workflow
By AlekseyR,
- 13
- 16898
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By AlekseyR
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Technical Discussion » How to mask vector field by scalar field?
By tamte,
- 1
- 2947
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By tamte
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Houdini Lounge » EDIT SOP
By havana,
- 5
- 6716
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By havana
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Technical Discussion » how to use geometry as a light source ?
By flyingc,
- 5
- 4042
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By flyingc
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Houdini Indie and Apprentice » Particle point instance attribute control
By mzigaib,
- 4
- 5252
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By mzigaib
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Technical Discussion » Houdini is becoming slow very fast (ATI)
By LFX,
- 10
- 8252
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By LFX
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Houdini Indie and Apprentice » Rotate particle Instance
By mzigaib,
- 6
- 18467
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By mzigaib
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Technical Discussion » vops and Rand ID
By circusmonkey,
- 2
- 3219
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By circusmonkey
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Technical Discussion » How to control a string menu with a toggle parameter?
By andreb,
- 1
- 7170
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By andreb
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Houdini Indie and Apprentice » objects as bones
By augusto,
- 4
- 4191
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By augusto
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Technical Discussion » Vops If then Block
By circusmonkey,
- 3
- 6166
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By circusmonkey
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Technical Discussion » optimizing the geometry inside a tree?
By pelos,
- 5
- 5362
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By pelos
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Technical Discussion » OpenGL + Remote Desktop problem H10
By tamte,
- 2
- 7321
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By tamte
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Houdini Indie and Apprentice » Turning imported FBX geometry into an SDF
By Phlok,
- 10
- 10808
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By circusmonkey
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Houdini Lounge » how could I convert a pyro sim into polygons
By koyoteblack,
- 4
- 10420
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By koyoteblack