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Found 661 posts.

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Houdini Indie and Apprentice » Particle velocity from id, Strange!!

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jerry7
663 posts
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 2014年12月14日 04:00:08
hi,

I set particle's velocity by them id property, but it looked very strange that many block appeared. Why ?

thanks!
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Houdini Lounge » Sneak peek h14

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jerry7
663 posts
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 2014年12月8日 21:04:57
Does QT based UI means Unicode UI?
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Houdini Indie and Apprentice » Could use Sphere Sampling for Vop Force Dop?

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jerry7
663 posts
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 2014年12月8日 18:35:49
hi,


Could use Sphere Sampling for Vop Force Dop? I want different force for different surface position. If not, any method to do it?


thanks!
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Houdini Indie and Apprentice » How to use input geometry for Primitive Attribute Vop

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jerry7
663 posts
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 2014年11月22日 19:17:44
Hi,

There is a “Geometry file” option in Primitive Attribute Vop . But it can only use external .bgeo file. I want query primitive attribute for input geometry. How to do?

Thanks!
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Houdini Indie and Apprentice » How to drag to goal speed?

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jerry7
663 posts
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 2014年11月18日 19:42:06
hi,
I want slow down a explosion with drag force. But I don't want drag to zero instead drag to a low speed( not velocity ) and keep it' s original velocity direction. Drag force allow a goal velocity,not goal speed. How to slow down to a goal speed?

Any help ? thanks!
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Houdini Indie and Apprentice » Why micro solver named "GAS"?

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jerry7
663 posts
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 2014年11月15日 09:54:46
hi,

Why microsolver all named GAS? Any history about Gas_xxx ?
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Houdini Lounge » Path Deform HDK Plugin

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jerry7
663 posts
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 2014年10月23日 21:18:01
Great thing! I suggest SESI should integrate this function in new version.
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Houdini Indie and Apprentice » What different about Digital Asset and Compile vex?

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jerry7
663 posts
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 2014年6月29日 03:29:39
hi,
When RMB on vopmaterial there are two option to create new type.
What different about Digital Asset and Compile vex to Shop type?
Why Compiled Shop has output port and Digital Asset not?
Any backgournd knowlege about Compiled Shop type?
thanks!
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Houdini Lounge » Search words from forum

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jerry7
663 posts
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 2014年6月24日 22:51:33
hi,
How to search some sequence words? For example search “mantra noise level” as a whole, not “mantra” and “noise” and “level”.

thanks!
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Houdini Indie and Apprentice » noise and gamma

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jerry7
663 posts
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 2014年6月23日 02:28:07
The default Mantra/Properties/Shading Color Space is already 2.2. Any other option?
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Houdini Indie and Apprentice » noise and gamma

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jerry7
663 posts
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 2014年6月23日 01:08:39
hi,

It seemed default gamma make more noise. How to optimize mantra to reduce noise for 2.2 gamma? Which gamma is better in production?
thanks!
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Houdini Indie and Apprentice » Minimized network box is hard to move

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jerry7
663 posts
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 2014年6月19日 20:09:49
Hi,

When network box is minimized, it shrinked to a little box . I find i can't move it . And I have to zoom in for move the box ,it's not convenient for layout large network. Anyway ?

Thanks!
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Houdini Indie and Apprentice » Render tiff use 2.2 gamma

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jerry7
663 posts
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 2014年6月18日 05:12:36
hi,

I render tiff format and the result is dark . I have to give a gamma 2.2 in aftereffects. Can I pre-bake 2.2 gamma in rendering?

thanks!
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Houdini Indie and Apprentice » How to ignore render exist image file?

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jerry7
663 posts
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 2014年6月11日 22:08:26
hi,
How to ignore render image that are already existed ?
Suppose render range is 1-5, and 3 already existed, and only render 1 2 4 5 frame.
thanks!
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Houdini Indie and Apprentice » Instance animation start frame

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jerry7
663 posts
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 2014年6月10日 21:51:34
you can use timeshift sop with stamp() expression.
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Houdini Indie and Apprentice » Duplicating geometry during a RBD simulation

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jerry7
663 posts
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 2014年6月7日 09:24:09
if you want emit rbd every 20 frames, you can use expression on Creation Frame

if($SF%20==0,$SF,0)
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Houdini Indie and Apprentice » Duplicating geometry during a RBD simulation

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jerry7
663 posts
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 2014年6月7日 09:16:45
I can't understand you well, did you mean RBD Fractured Object ?
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Technical Discussion » How Gas Advect combine voxel value?

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jerry7
663 posts
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 2014年6月7日 05:01:34
Hi,
I'm learning Gas Advect Dop and have something not undersatand.
This node translate voxel value to new location. If two voxel be advected to same location , How to combine them? Add ? Max ? or Overwrite ? I don't know how make a hip to test.
Thanks!
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Houdini Indie and Apprentice » Object Merge Can't merge Subnet?

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jerry7
663 posts
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 2014年6月7日 03:27:21
If my subnet has also child subnet. How to import them all one time?
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Houdini Indie and Apprentice » Object Merge Can't merge Subnet?

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jerry7
663 posts
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 2014年6月6日 23:16:43
hi, I want to use ObjectMerge sop merge a subnet, but it seemed not worked with “/obj/mySubnet” path value . Anyway can to this ?
Thanks!
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