
All in all, textures looks great when applied.
Konstantin MagnusThat is definitely a plan, don't worry. For now, I just figured because I practice a lot I might put those things online simply because you can get an idea of how things can work or how I work or how these tutorials might look, at least the workflows. There is so much potential and in the next few videos, you'll see why. Anyway, thanks for the comment ana I have a plan to upload videos where I talk as soon as H19 is out.
Great initiative! Maybe you also display the shortcuts and add some (audio) comments for learners.
GrendizerWhat about this buddy?
Hey Igor! Thanks for this new video. I didn't know about this trick : keep the "S" key pressed, and when you release it, the same function is called again. Very handy!
Unfortunately the Edge Divide tool is not a real answer to my problem as you cannot choose the new edges location. I think Sidefx needs to add this possibility.
Cheers
GCharbI am sure they have nothing against it. Its a free marketing that only benefits them and yea the guy who did a video, so in this case both side can be happy.Daryl DunlapLike I said, media jungle, but it does give Houdini 19 some attention, I wonder how SideFX sees these videos!
Why remove the SideFX branding, as if 'AskNK' authored the video?
citizenosongNot sure if serious...
and subd is absolutely same everywhereSIgor420Yes, but we were talking about poly modeling just now.
You can say the same for other DCC's. They are also missing some of Houdini's featuresSIgor420No, I don't. Some tools are poor, as in producing unexpected/weird results or missing some options, while others are downright missing. This is not an issue of preference/opinion/personal workflow/etc, they're empirically verifiable.
Problem is, that you are expecting Houdini to have the same workflows as you see in C4D or Blender.
I saw your thread with the carriage and I hope you don't take it as a personal attack, but that's just not a very compelling showcase of modeling prowess. And even if it were, because I'm not saying that one can't model just about anything right now, I'm talking about the road of getting from A to B in Houdini, which is rather assiduous as it stands.
It looks to me that the users defending Houdini's DM capabilities, assume that the users criticizing it, have just not tried enough of Houdini's modeling. If only they'd change their mindsets...
citizenYou can say the same for other DCC's. They are also missing some of Houdini's features and not every tool works perfectly. Problem is, that you are expecting Houdini to have the same workflows as you see in C4D or Blender. Mindset is an issue. Some modeling solutions in H are just wonderful, and DM is definitely a thing in Houdini.GCharbI'm not a blender user, but many Houdini modeling tools for hard-surface modeling are poor (glitchy/requiring weird approaches/lacking in features), a few are good and some are simply missing.
you can model the exact same way in Houdini as you can in blender, and then some
GCharbJalexMYou can model the exact same way in Houdini as you can in Blender, and then some, you just don't know how, the new pie menu in Blender comes directly from Houdini, as do the new geometry nodes, which is a pale copy of the geometry nodes that comes with Houdini, and at least in Houdini when you create a sphere it stays parametric, in Blender as soon as you deselect it there is no way to modify its parameters, which is insane in 2021!
Until Houdini has modeling tools like Blender, I'll never leave!
The best for me is a combination of both. Blender for the simple stuff and modeling and Houdini for the rest.
Grendizer
Hey Igor and Julca. Thanks for the very informative video and GIF! I watched everything. These solutions are good but nowhere as fast as XSI's tools. However, I will use them.
So I think the best is for SideFX to modify the Edge Loop tool just a bit.
- If no edge is selected prior to clicking the "Edge Loop" button, it would behave just as today.
- If some edges are selected prior to clicking the "Edge Loop" button, it would subdivide just the selected edges.
So I think I'll send an RFE.
Thanks!!
David
EDIT : RFE sent. But before posting a RFE, it would be nice to check previous RFE's. Is there a way to do that?
andregodinhYour welcome. I wish I could help more. You can try using KiniFX and Delete node instead. I think it has better performance. Also, KiniFX is not that hard to use.SIgor420
Welcome to Houdini world(I also come from C4D). I am not animation but I have noticed that Blast nodes can have a big impact on your performance and I can see you are using quite some. Together with deformers, I don't think they are the best combo when animating. I might be wrong though. Simply try Bypass Blast nodes and try how is the performance.
Thanks for your answer SIgor420! I've also noticed that blast nodes can impact performance a lot, specially on more complex geometry - my guess is that if you cache the blasts, avoiding the node calculating every frame, can help. But in this case, even if I deactivate the blast nodes, the animation is still slow. It's probably because of all the bend nodes, but I'm still not sure about alternatives...
Andrea SbaboKarma XPU :O Now we are talking... let's see what else will blow our minds.
Just to hype it up and to not make you guys sleep in the next days:
Talk Houdini 19 Reveal on Mon Oct 18 from 18:00-20:00 CET
Talk Karma XPU, MaterialX, & Vellum Grains in Houdini 19 on Tue Oct 19 from 09:00-10:00 CET
Talk Using Vellum Fluids & Crowd Updates in Houdini 19 on Tue Oct 19 from 10:15-11:15 CET
From VIEW conference program
julcaSIgor420
Unfortunately, no such tool exists to my knowledge but there are some workarounds you could do.![]()
https://www.dropbox.com/s/8eantk0jr8tz4oo/cutting%20edges.mp4.mov?dl=0 [www.dropbox.com]
Please download the video, because DB preview quality is super bad. Hope it helps...
Hello,
@SIgor420, Thank you for the video, just a note about knife tool that is good but generate unshared edges on primitive border selection.
cf. quik gif to simple workaround
@Grendizer, As I also come from softimage I also remember frustation about edge divide tool!
Feel free to submit RFE is needed.