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Houdini Learning Materials » Learning Material Summary
- seifdune
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Any masterclass or webinars special for rigging and animation in houdini because there is no any materials about rigging and animation in houdini. I found one at 3DBUZZ but it's to old and hard to keep up with the current houdini version and it's real hard to follow the tutorials. I hope sideFX will create tutorials special for animation and rigging.
Technical Discussion » Animation editor
- seifdune
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Technical Discussion » cycling animation keyframe in houdini
- seifdune
- 56 posts
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i want to cycle animation keyframes but when trying to apply cycle animation my character disappear and all control come to zero at origin. I don't know if am doing something wrong because am learning to animating using another software package tutorial,please i need help
Technical Discussion » polybridge
- seifdune
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there is any other way of using polybridge without the need to select the first edge/face and select the destination edge/face and hit enter to bridge.because it so stiff this way i was hopping one way of selecting both source edge/face and distination and excuting the polybridge on fly without the need to select again.
Technical Discussion » polyextrude(extruding edge)
- seifdune
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i selected edge using bounding box and i want to extrude the edge. but i can't get the perfect box or shape trying to switch different modes of polyextrude but still i can't get it done.
Technical Discussion » Look At
- seifdune
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Technical Discussion » Look At
- seifdune
- 56 posts
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Am following old tutorial to create system where one object aim to another object but in this tutorial they are using null and has option of look at. but null in houdini 16 does'nt has one how can i create the look at,please help me.
Technical Discussion » exporting animation problem(alembic and fbx)
- seifdune
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Technical Discussion » exporting animation problem(alembic and fbx)
- seifdune
- 56 posts
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Technical Discussion » exporting animation problem(alembic and fbx)
- seifdune
- 56 posts
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i just created animation using digital asset inside houdini 16. But i want to export animation to another package using (fbx or alembic). i keep getting weird result when exporting this animation in alembic some geometry jump to another position and fbx missing part of the asset.Please can you check this file and help me if there is any problem.
Technical Discussion » customer hot key
- seifdune
- 56 posts
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Thanks guys for your help. I just want to use hotkeys to increase modeling speed,houdini bevel,extrude tools are amazing. I hope sideFX add symmetry to the add loop tool. Symmetry will help to quick add loops to geometry, apply one side and use symmety to add another onfly like modo addloop.
Technical Discussion » customer hot key
- seifdune
- 56 posts
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Houdini Lounge » particle collision
- seifdune
- 56 posts
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how to make two different particles source collide to each other and fetch the new particle from the collision.
Technical Discussion » copystamp
- seifdune
- 56 posts
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how to randomize the scale using copystamp. when there is no second input only one input from another copystamp.I want to use transform to randomize the rotation and scale of the number of copies from the first copystamp.I tried several time but failed, while using two input work well.Please help.
Technical Discussion » New point sop
- seifdune
- 56 posts
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Technical Discussion » auto rig
- seifdune
- 56 posts
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am new to houdini i tried to using the autorig to create character rig but i got error every time when i want to create the deforming rig and animation rig help please
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