it's getting pretty hard to solve this. :-(
the best thing is to ask sidefx maybe they can help….
at the moment i can't do more… next weekend i can try something that can maybe help….
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Houdini Lounge » downloading tutorials
- mandrake0
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Houdini Lounge » downloading tutorials
- mandrake0
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try this link:
https://docs.google.com/open?id=0BwiafQTI5NDTQlVraXRrOGlfVU0 [docs.google.com]
(it will bring a security message because google can't check it for virus because it's not a doc file)
if it works i will try to put the new ones up when it's weekend.
https://docs.google.com/open?id=0BwiafQTI5NDTQlVraXRrOGlfVU0 [docs.google.com]
(it will bring a security message because google can't check it for virus because it's not a doc file)
if it works i will try to put the new ones up when it's weekend.
Houdini Lounge » downloading tutorials
- mandrake0
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is google also filtered in iran?
if no i can put the videos on my drive account and give you a download link.
otherwise you can ask sidefx if they can put it on there servers.
if no i can put the videos on my drive account and give you a download link.
otherwise you can ask sidefx if they can put it on there servers.
Houdini Lounge » downloading tutorials
- mandrake0
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if it's a vimeo hosted video you can click the vimeo in the player and it will go direct on theres site.
on thers site you will find the download link click it and see the list of happy downloading. :-)
on thers site you will find the download link click it and see the list of happy downloading. :-)
Houdini Learning Materials » New to Houdini
- mandrake0
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there are plenty of tutorials :-)
on the sidefx site you can start with the getting startet: intro tutorials:
http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=192&Itemid=351 [sidefx.com]
on the rigth side you will finde alot of tutorials if you would like to learn more you can view the peter quint tutorials under: http://vimeo.com/channels/54102 [vimeo.com]
just learn learn learn and learn
if you are a lucky person and you are near vancouver you can go to the classrom trainings: http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=114&Itemid=215 [sidefx.com]
at the moment i haven't seen any in vancouver…
good luck….
on the sidefx site you can start with the getting startet: intro tutorials:
http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=192&Itemid=351 [sidefx.com]
on the rigth side you will finde alot of tutorials if you would like to learn more you can view the peter quint tutorials under: http://vimeo.com/channels/54102 [vimeo.com]
just learn learn learn and learn
if you are a lucky person and you are near vancouver you can go to the classrom trainings: http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=114&Itemid=215 [sidefx.com]
at the moment i haven't seen any in vancouver…
good luck….
Houdini Lounge » Xeon Phi
- mandrake0
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at last intel released the xeon phi accelerator. the interesting part of it is not the speedup it's the programming. in the ideal case you get a speedup of 2x or 3x without reprogramming( needs a recompile) because it can use the same x86 bytecode.
it takes me wonder if sesi invest time in to it because if it's true it will save allot of time in the opencl optimization.
some infromation:
http://semiaccurate.com/2012/11/12/what-does-it-take-to-code-for-a-xeon-phi/ [semiaccurate.com]
the card prices are in the 2k$ area same as the nvidia tesla cards.
it takes me wonder if sesi invest time in to it because if it's true it will save allot of time in the opencl optimization.
some infromation:
http://semiaccurate.com/2012/11/12/what-does-it-take-to-code-for-a-xeon-phi/ [semiaccurate.com]
the card prices are in the 2k$ area same as the nvidia tesla cards.
Houdini Lounge » 100K Rendering
- mandrake0
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@harry_the_cat i haven't seen the picture…. whats inside the picture is nothing special just a grid with a mountain sop… thats it :-) for me it was more like a test how far mantra can go and it can go far… when i have got time i will try to do some other test but for now my work takes my spare time….
one of them was that i wanted to try if i can simulate at 1 billion voxels (1000x1000x1000) :-) it crashed at about 400-600m voxels because of memory limits…. maybe i will render a still image with that data :-).
@mantragora i know deepzoom looks intresting sadly i safed it in the wrong fileformat .rat or .exr would be better.
one of them was that i wanted to try if i can simulate at 1 billion voxels (1000x1000x1000) :-) it crashed at about 400-600m voxels because of memory limits…. maybe i will render a still image with that data :-).
@mantragora i know deepzoom looks intresting sadly i safed it in the wrong fileformat .rat or .exr would be better.
Houdini Lounge » Houdini 13 Wishlist.
- mandrake0
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jumaku maybe thats maybe something for you just posted last month:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=26510 [sidefx.com]
direct link website: http://houdinicreationdesk.ipage.com/ [houdinicreationdesk.ipage.com]
my wishes for houdini are more like… where can i sent a technical paper for a feature and is there a central wishlist where also the community can support sesi? because sesi is not autodesk they wont have unlimited resources for developing 1000's of functions for the next release.
my dreams:
what i like to see in houdini is for small studios a complete solution including finishing (editing, color grading) and project management. it sounds a bit sick but i think it can solve some problems in the small studios workflow…..
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=26510 [sidefx.com]
direct link website: http://houdinicreationdesk.ipage.com/ [houdinicreationdesk.ipage.com]
my wishes for houdini are more like… where can i sent a technical paper for a feature and is there a central wishlist where also the community can support sesi? because sesi is not autodesk they wont have unlimited resources for developing 1000's of functions for the next release.
my dreams:
what i like to see in houdini is for small studios a complete solution including finishing (editing, color grading) and project management. it sounds a bit sick but i think it can solve some problems in the small studios workflow…..
Houdini Lounge » 100K Rendering
- mandrake0
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Houdini Lounge » 100K Rendering
- mandrake0
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Thanks for the tips:
here is my current result:
1. mplay -w 10000 -h 10000 foo.pic
mplay couldn't load the file, i think i have go a memory limit that blocks the loading.
2. COP doesn't load the Image
i think it's the same problem as above
3. iconvert
i was getting a segmentation fault (core dumped)
i think i have got on this machine to less memory (8GB) i will try it at work there i have got (32GB) maybe it helps. :-)
here is my current result:
1. mplay -w 10000 -h 10000 foo.pic
mplay couldn't load the file, i think i have go a memory limit that blocks the loading.
2. COP doesn't load the Image
i think it's the same problem as above
3. iconvert
i was getting a segmentation fault (core dumped)
i think i have got on this machine to less memory (8GB) i will try it at work there i have got (32GB) maybe it helps. :-)
Houdini Lounge » 100K Rendering
- mandrake0
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Houdini Lounge » 100K Rendering
- mandrake0
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I have done over the weekend some fun test about mantra and i wanted to know how far i can go with mantra. so i set a scene up and the resolution went to 100k x 100k and i pressed render.
after 2 days rendering i had a .pic file with a size of 44.3GB :-)
so now my problem comes when i open the image viewer i see only black. whats the best way to look a xxxxl image ?
i know this resolution isn't common but mantra surprised me with a file and i want to open it :-)
after 2 days rendering i had a .pic file with a size of 44.3GB :-)
so now my problem comes when i open the image viewer i see only black. whats the best way to look a xxxxl image ?
i know this resolution isn't common but mantra surprised me with a file and i want to open it :-)
Houdini Lounge » Houdini 13 Wishlist.
- mandrake0
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first of all i think we should wait till siggraph and wait for the sesi announcement they will give :-)
when you have seen the ari danesh first steps webinars you would have see a houdini 12.5 program in his program folder. :-)
i think there will be some news about it.
or if you have seen on facebook the new icon: http://www.facebook.com/Houdini3D [facebook.com]
and the note on fxguide:
http://fxguide.com/featured/siggraph-things-to-watch-out-for/ [fxguide.com]
i cant wait to see the funky news…. :-)
when you have seen the ari danesh first steps webinars you would have see a houdini 12.5 program in his program folder. :-)
i think there will be some news about it.
or if you have seen on facebook the new icon: http://www.facebook.com/Houdini3D [facebook.com]
and the note on fxguide:
http://fxguide.com/featured/siggraph-things-to-watch-out-for/ [fxguide.com]
i cant wait to see the funky news…. :-)
Work in Progress » First FLIP fluids render
- mandrake0
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600 hours rendering time on a i7 2600k… thats a long wait :-)
but it looks nice :-)
there are some tips on odforce or look the tutorials on sidefx:
http://www.sidefx.com/index.php?option=com_content&task=view&id=1412&Itemid=344 [sidefx.com]
http://www.sidefx.com/index.php?option=com_content&task=view&id=2189&Itemid=361 [sidefx.com]
how is the light shadow setup? did you use Ray-Traced or Depth Map?
i always try to cut the render time under 20min per Frame (8 threat's) mostly it works.
but it looks nice :-)
there are some tips on odforce or look the tutorials on sidefx:
http://www.sidefx.com/index.php?option=com_content&task=view&id=1412&Itemid=344 [sidefx.com]
http://www.sidefx.com/index.php?option=com_content&task=view&id=2189&Itemid=361 [sidefx.com]
how is the light shadow setup? did you use Ray-Traced or Depth Map?
i always try to cut the render time under 20min per Frame (8 threat's) mostly it works.
Houdini Lounge » Memory Recommendations - How to overcome 32GB limit
- mandrake0
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hi,
the new intel cpu's with the 2011 socket has got a limit of 64gb ram.
the current usd prices i don't know but it should be under 3000$ inclusive 64gb ram.
the new intel cpu's with the 2011 socket has got a limit of 64gb ram.
the current usd prices i don't know but it should be under 3000$ inclusive 64gb ram.
Houdini Lounge » virtual machines & houdini...
- mandrake0
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i havent tried it at the moment, but i know that microsoft has released remoteFX that can split the GPU to the vm's. there are some videos that shows a cad running under a vm or even a game :-)
more information under:
http://en.wikipedia.org/wiki/RemoteFX [en.wikipedia.org]
under linux there is spice but i also don't know the current state what it can do and what can't be done. the virtualmachine is the kvm.
Links:
http://www.spice-space.org/ [spice-space.org]
kvm managment soltution:
http://www.ovirt.org/ [ovirt.org]
if you have got the hardware try it out.
more information under:
http://en.wikipedia.org/wiki/RemoteFX [en.wikipedia.org]
under linux there is spice but i also don't know the current state what it can do and what can't be done. the virtualmachine is the kvm.
Links:
http://www.spice-space.org/ [spice-space.org]
kvm managment soltution:
http://www.ovirt.org/ [ovirt.org]
if you have got the hardware try it out.
Technical Discussion » Houdini voronoi fracture geos to maya.Please help
- mandrake0
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If you have to much of troubles to get your data in to maya you can try SOup:
http://www.soup-dev.com/ [soup-dev.com]
Video Tutorial:
http://www.youtube.com/watch?v=IfGZuZsD4RE [youtube.com]
http://www.soup-dev.com/ [soup-dev.com]
Video Tutorial:
http://www.youtube.com/watch?v=IfGZuZsD4RE [youtube.com]
Houdini Lounge » Houdini 12 Beta
- mandrake0
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It looks like beta is out for the studios…
http://forums.cgsociety.org/showthread.php?f=77&t=1014302 [forums.cgsociety.org]
http://forums.cgsociety.org/showthread.php?f=77&t=1014302 [forums.cgsociety.org]
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