hi,
Can't use variable like “ rand($PT) ” in pop*** dop to randomize parameter?
If can not ,how to do the same thing?
thanks!
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Houdini Indie and Apprentice » pop*** dop parameter variable
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- jerry7
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SI Users » FCurve node In ICE
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- jerry7
- 660 posts
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pbowmar
You can still old-school it by using an animation channel, keyframes at 1 and 100 (and any inbetween) then use the ‘chf()’ function to look up into that curve. That's what all use grey-hairs used to use and still do when the Ramp parm lacks the interpolations you want.
hi pbowmar ,
chf() may not be driven by different point attribute in Vop network. but ramp can do it.
In SI, FCurve is very useful for tweak particle per-point attribute.
Technical Discussion » GLSL parameters instancing
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- jerry7
- 660 posts
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SI Users » FCurve node In ICE
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- jerry7
- 660 posts
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Hi,
There is FCurve node in ICE that like ramp node in vop. But I find Ramp node have only linear and ease-in-out curve mode. I want make a fast-in slow-out curve in VOP Net. How could I do?
Thanks!
There is FCurve node in ICE that like ramp node in vop. But I find Ramp node have only linear and ease-in-out curve mode. I want make a fast-in slow-out curve in VOP Net. How could I do?
Thanks!
SI Users » Same object multiple uvs
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- jerry7
- 660 posts
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Houdini Indie and Apprentice » group pattern with parameter
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- jerry7
- 660 posts
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Thanks for replies!
Just as tamte said, i use them in Group parm on Sop node. It works!
Antoher question, how to use @P.y > @P.x in Sop Group parameter?
Just as tamte said, i use them in Group parm on Sop node. It works!
Antoher question, how to use @P.y > @P.x in Sop Group parameter?
Houdini Indie and Apprentice » group pattern with parameter
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- jerry7
- 660 posts
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Hi,
Could use parameter channel in group pattern?
I tried @P.y>ch(“mych”) but it not worked. Any way do it ?
Thanks!
Could use parameter channel in group pattern?
I tried @P.y>ch(“mych”) but it not worked. Any way do it ?
Thanks!
SI Users » Same object multiple uvs
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- jerry7
- 660 posts
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Hi,
I want a unwrap uv for sticky ,and second uv for rendering.
In SI you can create multiple uv projections for same object. How to do this in houdini?
Thanks!
I want a unwrap uv for sticky ,and second uv for rendering.
In SI you can create multiple uv projections for same object. How to do this in houdini?
Thanks!
SI Users » User Interface thoughts
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- jerry7
- 660 posts
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I think the SI UI's most advance is Unicode Support. I can use non-english character in everywhere such as object name, file browser, comment and so on.
SI Users » State Machine
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- jerry7
- 660 posts
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SI Users » State Machine
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- jerry7
- 660 posts
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thank for replies!
The problem using group/stream is that the stream rule is base on Testing not Trigger.
For example: In pop stream if @P.y>5 switch new stream, but when @P.y <5 it auto switch back. In ICE a event (P.y>5) triggerd, it will keep in that state even P.y <5 .
The problem using group/stream is that the stream rule is base on Testing not Trigger.
For example: In pop stream if @P.y>5 switch new stream, but when @P.y <5 it auto switch back. In ICE a event (P.y>5) triggerd, it will keep in that state even P.y <5 .
SI Users » State Machine
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- jerry7
- 660 posts
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Hi,
Are there some equivalents to ICE State Machine? With ICE StateMachine you can switch between different states with trigger and do different simulation in each state.
Thanks!
Are there some equivalents to ICE State Machine? With ICE StateMachine you can switch between different states with trigger and do different simulation in each state.
Thanks!
Houdini Indie and Apprentice » Delete History
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- jerry7
- 660 posts
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Houdini Indie and Apprentice » Delete History
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- jerry7
- 660 posts
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Houdini Indie and Apprentice » Delete History
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- jerry7
- 660 posts
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hi,
In this help doc:
http://www.sidefx.com/docs/houdini13.0/model/lock_nodes [sidefx.com]
This doc said , for some node types can Delete History.
I want to kown what type node can delete history by RMB menu?
Thanks!
In this help doc:
http://www.sidefx.com/docs/houdini13.0/model/lock_nodes [sidefx.com]
This doc said , for some node types can Delete History.
I want to kown what type node can delete history by RMB menu?
Thanks!
Houdini Indie and Apprentice » Are there some plan for Unicode UI Support?
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- jerry7
- 660 posts
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hi,
Now houdini can't show/input wide character in UI. Does anyone know if are there some plans for Unicode UI support ? It's very important for non-english user.
Now houdini can't show/input wide character in UI. Does anyone know if are there some plans for Unicode UI support ? It's very important for non-english user.
Houdini Indie and Apprentice » Any way to change VOP Parameter Order?
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- jerry7
- 660 posts
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hi, is there any way to change VOP parameter order in Parameters Pane after promoted ?
thanks!
thanks!
Technical Discussion » BSDF reverse tracing
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- jerry7
- 660 posts
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hi,
In this document,
http://www.sidefx.com/docs/houdini13.0/render/bsdf [sidefx.com]
Why does calc only one nearest light ?Do NOT all lights contribute energy to the sample point ?
Thanks!
In this document,
http://www.sidefx.com/docs/houdini13.0/render/bsdf [sidefx.com]
3.For each secondary ray, Mantra uses a 3D tree search algorithm to find the surface or light nearest to the angle computed by the BSDF
Why does calc only one nearest light ?Do NOT all lights contribute energy to the sample point ?
Thanks!
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