LukeP
Erik Ws
"During 19.5 launch they had mentioned that next release would be early to mid 2023"
it's way above "early" and little bit above "to mid 2023" already..
Anyway it will be big release about karma GPU, about migrating dops into sops, about new remesher, about machine learning nodes and other good stuff, but I really hope it will also skyrocket in physics based and facial animation, also hope to see some decent unwrap tools, not sure about modeling tools though.. modeling is real Achilles heel for H.
Where specifically do you see gaps in modelling and unwrapping?
for me, it’s the UX! it just needs work, sometimes it feels like houdini really did expect anyone to be doing typical box modeling with it even though it’s very capable! it almost seems surprised! by that I mean some SOPS behave like they cant select components sometimes like the extrude and polysplit SOPS, so I have to manually drop down an edit SOP to select components, sometimes as you’re modeling, nodes come in at the wrong place in the graph(somewhere in the middle and not at the end as you’d expect) among other bad UX stuff.
For UVs, again it’s very capable, but my gosh the nodes are unstable! UV flatten and UV layout SOPS can crash the app anytime! and again, like with modeling, bad UX with component selections. Also a better UDIMs interface would be much welcomed!
I do a a lot of modeling in houdini, it’s the only DCC I use now, and sidefx should that this area needs a bit of gospel!
Now, interms of remeshing, It was sad to see the remesh to grid node just being poly/vdb HDA, I thought it was a quad remesher, poor me. So, a proper quad remesher would be huge!