do you really have to use zdeph map? maybe you can rander that one object a composit it without zdeph…. I can not imagine situation in which zdeph is absolutely nessesery… it can helps form time to time, speeds up some comps, but generally you always can do your comp without zdeph.
another thing is that I cannot understand to what porpuse you use zdeph in that context. Glow is filter which influances pixels colour aroud your object. IT does not touch your zdeph…. Object can be composited, just mask it to apply glow on it only rather than on whole plate.
ok, I think I understand now, you know, you always can add your glow after you composit your object. DO you know how glow works or you just use some ready-to-use filter? Make a copy of your object before composition (without background), make it B&W, up contrast, up brightness, blur it, now add this on already composited picture with SCREEN, or ADD mode. Oh! Of course you must change colour of glow multipling it by colour of your obcejct.
If you want you can send me one frame for every layer of comp., I will try to solve it and will send you results with some remarks

.
cheers,
symek.