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Found 118 posts.

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Technical Discussion » FBX export doesn't export materials and textures properly

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GlenD
118 posts
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 2019年7月1日 15:17:32
Was there a fix for this issue? Currently any fbx I export from Houdini to Unity is importing black.
Edited by GlenD - 2019年7月1日 15:17:52
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Houdini for Realtime » LOD Hierarchy errors

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GlenD
118 posts
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 2018年10月19日 07:23:05
I updated my Game Dev Toolset to 1.64 and this seemed to fix the problem I was having.

Glen
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Houdini for Realtime » LOD Hierarchy errors

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GlenD
118 posts
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 2018年10月18日 11:56:38
I have a basic setup to get my LODs into Unreal. It just has two objects. When I select Export I get an error. Has anyone encountered this error before?

My basic setup in Houdini.


Glen
Edited by GlenD - 2018年10月18日 11:56:56
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Houdini Engine for Unity » Reloading hda causes the geometry to duplicate

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GlenD
118 posts
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 2018年5月30日 08:52:16
Not sure what happened. I deleted the HDA from my Hierarchy and reloaded the HDA in the scene and it stopped duplicating. Not sure what happened, it just works now.
Glen
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Houdini Engine for Unity » Reloading hda causes the geometry to duplicate

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GlenD
118 posts
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 2018年5月29日 22:25:28
Using Engine 16.5.487 and when I click Reload Asset, it causes the geometry to duplicate. I tried it with two different assets. Is anyone else have this problem with the new version?

Glen
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Houdini Indie and Apprentice » Issues with Character Picker layout load/save

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GlenD
118 posts
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 2017年6月28日 13:26:29
I am having the same issue when loading the .json file. Was there a solution besides rebuilding the entire layout again?

Glen
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SI Users » kristinka and few questions

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GlenD
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 2016年7月28日 10:24:37
Looks great! I liked using Kristinka for Softimage. Looking forward to checking this out when it comes over to Houdini. I always liked the control with the Softimage version.

Glen
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Houdini Lounge » First commercial done in Houdini

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GlenD
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 2016年6月16日 17:32:30
The rendering looks great! I really like the snow sims and Cowbell balloon at the end of the sequence. Congratulations!
Glen
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Work in Progress » my VFX Demo Reel 2016

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GlenD
118 posts
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 2016年5月31日 15:39:28
Great work! Very nice on the procedural growth system.
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Houdini Indie and Apprentice » L System Lightning with origin and target

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GlenD
118 posts
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 2016年5月27日 12:19:54
Have you checked the orbolt store?
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Houdini Indie and Apprentice » Problem to Modeling symmetrical

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GlenD
118 posts
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 2016年5月22日 16:41:37
Modeling is a bit different in Houdini versus the other programs. It can be accomplished just have to think about it differently at times. This video gives a nice explanation of symmetry modeling.

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Houdini Indie and Apprentice » L System Lightning with origin and target

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GlenD
118 posts
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 2016年5月22日 16:32:08
Here is a video on Vimeo going over L-Systems. No talking since it was a stream. There are some links in the about section that may help. When I starting learning L-Systems I just started with the basics and then explored from there. Not much more out there for L-Systems as far as tutorials other than those links, cmiVfx and digital tutors. I am not sure of specific tutorials, good luck.

https://vimeo.com/117764209 [vimeo.com]
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Houdini Indie and Apprentice » L System Lightning with origin and target

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GlenD
118 posts
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 2016年5月22日 12:41:46
This is an older post that goes over some lightning techniques using and not using L-Systems.
http://forums.odforce.net/topic/12360-approaches-to-lightning-in-houdini/ [forums.odforce.net]

http://forums.odforce.net/topic/24500-lightning-effect-polywire-taperwidth-at-the-ends/ [forums.odforce.net]

I had better results with a line between two points than L-Systems. I couldn't control the lightning with L-Systems too much.

Glen

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Work in Progress » Calluna - Heather

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GlenD
118 posts
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 2015年10月26日 08:38:46
Looks great! Can't wait to see this animated! Looks good so far.
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Houdini Lounge » patching nurbs curves in houdini

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GlenD
118 posts
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 2014年9月28日 23:09:01
Use a ‘Skin’ SOP. You can identify which curves are U and V. It works on Nurbs and Polygon curves.

I hope this helps.
Glen
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Technical Discussion » Fabio Hair System

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GlenD
118 posts
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 2014年9月28日 22:51:35
Thanks for sharing your work, looking good! Reminds me of Kristinka Hair for Softimage. Kristinka Hair Link [matkovic.com]

Good job!
Glen
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Technical Discussion » [UVs]

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GlenD
118 posts
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 2014年9月15日 10:37:26
This has a good explanation on how to create the UVs for the Rope Bridge.

Rope Bridge Part 3 (You Tube) [youtube.com]

There is also a not free video on Procedural Road Creation by the same instructor.

Procedural Road Creation [cmivfx.com]

I hope this helps.
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SI Users » Softimage to Houdini guides

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GlenD
118 posts
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 2014年3月7日 21:46:12
Thanks Jordi! This will be a big help!

Glen
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