circusmonkey
Unfortunately my Crystal ball has stopped working.So post a simplified scene file and be as descriptive as possible with the issue at hand. As so far your post is anything but .
Rob
obviously noob enough to not understand this at first. Houdini's complicated eh?

I am attempting to use a tune I made to vibrate a plane with particles on it, firstly to see what happens, and secondly to develop further a music video.
It occured to me there should be an easy way to spread particles on the plane, then vibrate it, but I decided to create them out of a sphere, apply gravity, play the sim for a while then after some particles were spread on the plane, set this as their initial state, and start the vibrating from there.
I plugged the audio into the planes transform y (into a xform node) using a CHOPNET. Then made sphere emit particles, then made particles dynamic. I figure I had to disconnect the CHOPNET from the plane to allow the particles to settle onto the plane before settting their intial state.
Wondering if the fact it was a plane rather than a box (for some wierd reason?) was the problem I changed it to a box.
Then I encountered the problem above.
attaching scene file.
Thanks for any help you can give

5DN