feather shading

   200   0   1
User Avatar
Member
1 posts
Joined: 12月 2016
オンライン
Hi all,

I'm lookdeving a bird. can render feathers as procedurals as advised in documentation, all good. the part I'm having a road block with is trying to assign separate shaders to feather barbs and their shafts. atm they're treated as one. so need some sort of masking so I can isolate shafts.

cheers,
R
  • Quick Links