Double Sided

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I'm texturing a bat wing, but some polygons overlap with each other.. In those areas the render come out black. Is there a way to have double sided faces like on “Render Stats” in Maya????, so I have my wings textured on both sides of the polygon face.

Any help?

Thank you…
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Joined: 7月 2005
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Houdini renders double sided by default, you turn it off by toggling on “Backface Removal” in the Render->Geometry tab of your object. You may have something else going on, post a hip file…
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Thank you… I figured it out already.
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